Codechange: Pass by reference to UpdateWidgetSize. (#12457)

These parameters are always provided and not optional.
This commit is contained in:
Peter Nelson
2024-04-09 08:34:45 +01:00
committed by GitHub
parent b5ad28022d
commit de4e00c93f
55 changed files with 602 additions and 602 deletions

View File

@@ -571,15 +571,15 @@ struct GenerateLandscapeWindow : public Window {
}
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
Dimension d{0, (uint)GetCharacterHeight(FS_NORMAL)};
const StringID *strs = nullptr;
switch (widget) {
case WID_GL_TEMPERATE: case WID_GL_ARCTIC:
case WID_GL_TROPICAL: case WID_GL_TOYLAND:
size->width += WidgetDimensions::scaled.fullbevel.Horizontal();
size->height += WidgetDimensions::scaled.fullbevel.Vertical();
size.width += WidgetDimensions::scaled.fullbevel.Horizontal();
size.height += WidgetDimensions::scaled.fullbevel.Vertical();
break;
case WID_GL_HEIGHTMAP_HEIGHT_TEXT:
@@ -654,7 +654,7 @@ struct GenerateLandscapeWindow : public Window {
break;
case WID_GL_HEIGHTMAP_NAME_TEXT:
size->width = 0;
size.width = 0;
break;
default:
@@ -667,7 +667,7 @@ struct GenerateLandscapeWindow : public Window {
}
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
size = maxdim(size, d);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
@@ -1121,14 +1121,14 @@ struct CreateScenarioWindow : public Window
this->DrawWidgets();
}
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
StringID str = STR_JUST_INT;
switch (widget) {
case WID_CS_TEMPERATE: case WID_CS_ARCTIC:
case WID_CS_TROPICAL: case WID_CS_TOYLAND:
size->width += WidgetDimensions::scaled.fullbevel.Horizontal();
size->height += WidgetDimensions::scaled.fullbevel.Vertical();
size.width += WidgetDimensions::scaled.fullbevel.Horizontal();
size.height += WidgetDimensions::scaled.fullbevel.Vertical();
break;
case WID_CS_START_DATE_TEXT:
@@ -1151,7 +1151,7 @@ struct CreateScenarioWindow : public Window
Dimension d = GetStringBoundingBox(str);
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
size = maxdim(size, d);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
@@ -1405,23 +1405,23 @@ struct GenerateProgressWindow : public Window {
}
}
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: {
SetDParamMaxValue(0, 100);
*size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
/* We need some spacing for the 'border' */
size->height += WidgetDimensions::scaled.frametext.Horizontal();
size->width += WidgetDimensions::scaled.frametext.Vertical();
size.height += WidgetDimensions::scaled.frametext.Horizontal();
size.width += WidgetDimensions::scaled.frametext.Vertical();
break;
}
case WID_GP_PROGRESS_TEXT:
for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
size->width = std::max(size->width, GetStringBoundingBox(_generation_class_table[i]).width + padding.width);
size.width = std::max(size.width, GetStringBoundingBox(_generation_class_table[i]).width + padding.width);
}
size->height = GetCharacterHeight(FS_NORMAL) * 2 + WidgetDimensions::scaled.vsep_normal;
size.height = GetCharacterHeight(FS_NORMAL) * 2 + WidgetDimensions::scaled.vsep_normal;
break;
}
}