(svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
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@@ -591,6 +591,7 @@ STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival
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STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station
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STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
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STR_0209_COMPANY_INFORMATION :{YELLOW}Company information
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STR_NEWS_OPEN_CLOSE :{YELLOW}Open / close of industries
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STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes
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STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles
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STR_020C_NEW_VEHICLES :{YELLOW}New vehicles
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