(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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@@ -237,8 +237,8 @@ static uint NPFSlopeCost(AyStarNode *current)
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/* Get the height on both sides of the tile edge.
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* Avoid testing the height on the tile-center. This will fail for halftile-foundations.
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*/
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int z1 = GetSlopeZ(x1 + dx4, y1 + dy4);
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int z2 = GetSlopeZ(x2 - dx4, y2 - dy4);
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int z1 = GetSlopePixelZ(x1 + dx4, y1 + dy4);
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int z2 = GetSlopePixelZ(x2 - dx4, y2 - dy4);
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if (z2 - z1 > 1) {
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/* Slope up */
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