diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index 818e1d7bdb..1d038b37b2 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -216,7 +216,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -274,7 +274,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs100.vcxproj.in b/projects/openttd_vs100.vcxproj.in index 76db416679..aab1340756 100644 --- a/projects/openttd_vs100.vcxproj.in +++ b/projects/openttd_vs100.vcxproj.in @@ -216,7 +216,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -274,7 +274,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs140.vcxproj b/projects/openttd_vs140.vcxproj index cd0cc55af8..5c33544067 100644 --- a/projects/openttd_vs140.vcxproj +++ b/projects/openttd_vs140.vcxproj @@ -228,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -291,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs140.vcxproj.in b/projects/openttd_vs140.vcxproj.in index 93debc8672..1dd1e35219 100644 --- a/projects/openttd_vs140.vcxproj.in +++ b/projects/openttd_vs140.vcxproj.in @@ -228,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -291,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs141.vcxproj b/projects/openttd_vs141.vcxproj index a6d422be18..7ac5fb5590 100644 --- a/projects/openttd_vs141.vcxproj +++ b/projects/openttd_vs141.vcxproj @@ -228,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -291,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs141.vcxproj.in b/projects/openttd_vs141.vcxproj.in index dc6dcd17f9..c470ffcdde 100644 --- a/projects/openttd_vs141.vcxproj.in +++ b/projects/openttd_vs141.vcxproj.in @@ -228,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -291,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index e81ce76562..1ee5d91aa2 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -261,7 +261,7 @@ FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" @@ -368,7 +368,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="0" diff --git a/projects/openttd_vs80.vcproj.in b/projects/openttd_vs80.vcproj.in index 00c330d22f..8b187ad857 100644 --- a/projects/openttd_vs80.vcproj.in +++ b/projects/openttd_vs80.vcproj.in @@ -261,7 +261,7 @@ FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" @@ -368,7 +368,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="0" diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index 51416e5e3c..9c6d2a042b 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -259,7 +259,7 @@ FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" @@ -365,7 +365,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="0" diff --git a/projects/openttd_vs90.vcproj.in b/projects/openttd_vs90.vcproj.in index 0ebf4fcbed..39be14875f 100644 --- a/projects/openttd_vs90.vcproj.in +++ b/projects/openttd_vs90.vcproj.in @@ -259,7 +259,7 @@ FavorSizeOrSpeed="2" OmitFramePointers="true" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64;WITH_ASSERT" StringPooling="true" ExceptionHandling="1" RuntimeLibrary="0" @@ -365,7 +365,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\";_SQ64" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="0" diff --git a/src/debug.cpp b/src/debug.cpp index d4d547c884..f8f3f0ad56 100644 --- a/src/debug.cpp +++ b/src/debug.cpp @@ -17,6 +17,10 @@ #include "fileio_func.h" #include "settings_type.h" +#if defined(WIN32) || defined(WIN64) +#include "os/windows/win32.h" +#endif + #include #if defined(ENABLE_NETWORK) @@ -136,7 +140,9 @@ static void debug_print(const char *dbg, const char *buf) char buffer[512]; seprintf(buffer, lastof(buffer), "%sdbg: [%s] %s\n", GetLogPrefix(), dbg, buf); #if defined(WIN32) || defined(WIN64) - _fputts(OTTD2FS(buffer, true), stderr); + TCHAR system_buf[512]; + convert_to_fs(buffer, system_buf, lengthof(system_buf), true); + _fputts(system_buf, stderr); #else fputs(buffer, stderr); #endif diff --git a/src/fileio_func.h b/src/fileio_func.h index 443460b2d3..2dc9afed1d 100644 --- a/src/fileio_func.h +++ b/src/fileio_func.h @@ -149,4 +149,17 @@ static inline DIR *ttd_opendir(const char *path) return opendir(OTTD2FS(path)); } + +/** Auto-close a file upon scope exit. */ +class FileCloser { + FILE *f; + +public: + FileCloser(FILE *_f) : f(_f) {} + ~FileCloser() + { + fclose(f); + } +}; + #endif /* FILEIO_FUNC_H */ diff --git a/src/music/dmusic.cpp b/src/music/dmusic.cpp index 471fb3f366..934bb9fe26 100644 --- a/src/music/dmusic.cpp +++ b/src/music/dmusic.cpp @@ -19,86 +19,1095 @@ #include "../debug.h" #include "../os/windows/win32.h" #include "../core/mem_func.hpp" +#include "../thread/thread.h" +#include "../fileio_func.h" #include "dmusic.h" +#include "midifile.hpp" +#include "midi.h" #include -#undef FACILITY_DIRECTMUSIC // Needed for newer Windows SDK version. #include -#include #include -#include #include "../safeguards.h" -static FMusicDriver_DMusic iFMusicDriver_DMusic; - -/** the direct music object manages buffers and ports */ -static IDirectMusic *music = NULL; - -/** the performance object controls manipulation of the segments */ -static IDirectMusicPerformance *performance = NULL; - -/** the loader object can load many types of DMusic related files */ -static IDirectMusicLoader *loader = NULL; - -/** the segment object is where the MIDI data is stored for playback */ -static IDirectMusicSegment *segment = NULL; - -static bool seeking = false; +#pragma comment(lib, "ole32.lib") -#define M(x) x "\0" -static const char ole_files[] = - M("ole32.dll") - M("CoCreateInstance") - M("CoInitialize") - M("CoUninitialize") - M("") -; -#undef M +static const int MS_TO_REFTIME = 1000 * 10; ///< DirectMusic time base is 100 ns. +static const int MIDITIME_TO_REFTIME = 10; ///< Time base of the midi file reader is 1 us. -struct ProcPtrs { - unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID *ppv); - HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved); - void (WINAPI * CoUninitialize)(); + +#define FOURCC_INFO mmioFOURCC('I','N','F','O') +#define FOURCC_fmt mmioFOURCC('f','m','t',' ') +#define FOURCC_data mmioFOURCC('d','a','t','a') + +/** A DLS file. */ +struct DLSFile { + /** An instrument region maps a note range to wave data. */ + struct DLSRegion { + RGNHEADER hdr; + WAVELINK wave; + WSMPL wave_sample; + + std::vector wave_loops; + std::vector articulators; + }; + + /** Instrument definition read from a DLS file. */ + struct DLSInstrument { + INSTHEADER hdr; + + std::vector articulators; + std::vector regions; + }; + + /** Wave data definition from a DLS file. */ + struct DLSWave { + long file_offset; + + PCMWAVEFORMAT fmt; + std::vector data; + + WSMPL wave_sample; + std::vector wave_loops; + + bool operator ==(long offset) const { + return this->file_offset == offset; + } + }; + + std::vector instruments; + std::vector pool_cues; + std::vector waves; + + /** Try loading a DLS file into memory. */ + bool LoadFile(const TCHAR *file); + +private: + /** Load an articulation structure from a DLS file. */ + bool ReadDLSArticulation(FILE *f, DWORD list_length, std::vector &out); + /** Load a list of regions from a DLS file. */ + bool ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument); + /** Load a single region from a DLS file. */ + bool ReadDLSRegion(FILE *f, DWORD list_length, std::vector &out); + /** Load a list of instruments from a DLS file. */ + bool ReadDLSInstrumentList(FILE *f, DWORD list_length); + /** Load a single instrument from a DLS file. */ + bool ReadDLSInstrument(FILE *f, DWORD list_length); + /** Load a list of waves from a DLS file. */ + bool ReadDLSWaveList(FILE *f, DWORD list_length); + /** Load a single wave from a DLS file. */ + bool ReadDLSWave(FILE *f, DWORD list_length, long offset); }; -static ProcPtrs proc; +#pragma pack(2) +/** A RIFF chunk header. */ +struct ChunkHeader { + FOURCC type; ///< Chunk type. + DWORD length; ///< Length of the chunk, not including the chunk header itself. +}; + +/** Buffer format for a DLS wave download. */ +struct WAVE_DOWNLOAD { + DMUS_DOWNLOADINFO dlInfo; + ULONG ulOffsetTable[2]; + DMUS_WAVE dmWave; + DMUS_WAVEDATA dmWaveData; +}; +#pragma pack() + +struct PlaybackSegment { + uint32 start, end; + size_t start_block; + bool loop; +}; + +static struct { + bool shutdown; ///< flag to indicate playback thread shutdown + bool playing; ///< flag indicating that playback is active + bool do_start; ///< flag for starting playback of next_file at next opportunity + bool do_stop; ///< flag for stopping playback at next opportunity + + int preload_time; ///< preload time for music blocks. + byte new_volume; ///< volume setting to change to + + MidiFile next_file; ///< upcoming file to play + PlaybackSegment next_segment; ///< segment info for upcoming file +} _playback; + +/** Handle to our worker thread. */ +static ThreadObject *_dmusic_thread = NULL; +/** Event to signal the thread that it should look at a state change. */ +static HANDLE _thread_event = NULL; +/** Lock access to playback data that is not thread-safe. */ +static ThreadMutex *_thread_mutex = NULL; + +/** The direct music object manages buffers and ports. */ +static IDirectMusic *_music = NULL; +/** The port object lets us send MIDI data to the synthesizer. */ +static IDirectMusicPort *_port = NULL; +/** The buffer object collects the data to sent. */ +static IDirectMusicBuffer *_buffer = NULL; +/** List of downloaded DLS instruments. */ +static std::vector _dls_downloads; + + +static FMusicDriver_DMusic iFMusicDriver_DMusic; + + +bool DLSFile::ReadDLSArticulation(FILE *f, DWORD list_length, std::vector &out) +{ + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_ART1) { + CONNECTIONLIST conns; + if (fread(&conns, sizeof(conns), 1, f) != 1) return false; + fseek(f, conns.cbSize - sizeof(conns), SEEK_CUR); + + /* Read all defined articulations. */ + for (ULONG i = 0; i < conns.cConnections; i++) { + CONNECTION con; + if (fread(&con, sizeof(con), 1, f) != 1) return false; + out.push_back(con); + } + } else { + fseek(f, chunk.length, SEEK_CUR); + } + } + + return true; +} + +bool DLSFile::ReadDLSRegion(FILE *f, DWORD list_length, std::vector &out) +{ + out.push_back(DLSRegion()); + DLSRegion ®ion = out.back(); + + /* Set default values. */ + region.wave_sample.cbSize = 0; + + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + /* Unwrap list header. */ + if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; + chunk.length -= sizeof(chunk.type); + } + + switch (chunk.type) { + case FOURCC_RGNH: + if (fread(®ion.hdr, sizeof(region.hdr), 1, f) != 1) return false; + break; + + case FOURCC_WSMP: + if (fread(®ion.wave_sample, sizeof(region.wave_sample), 1, f) != 1) return false; + fseek(f, region.wave_sample.cbSize - sizeof(region.wave_sample), SEEK_CUR); + + /* Read all defined sample loops. */ + for (ULONG i = 0; i < region.wave_sample.cSampleLoops; i++) { + WLOOP loop; + if (fread(&loop, sizeof(loop), 1, f) != 1) return false; + region.wave_loops.push_back(loop); + } + break; + + case FOURCC_WLNK: + if (fread(®ion.wave, sizeof(region.wave), 1, f) != 1) return false; + break; + + case FOURCC_LART: // List chunk + if (!this->ReadDLSArticulation(f, chunk.length, region.articulators)) return false; + break; + + case FOURCC_INFO: + /* We don't care about info stuff. */ + fseek(f, chunk.length, SEEK_CUR); + break; + + default: + DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + break; + } + } + + return true; +} + +bool DLSFile::ReadDLSRegionList(FILE *f, DWORD list_length, DLSInstrument &instrument) +{ + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + FOURCC list_type; + if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; + + if (list_type == FOURCC_RGN) { + this->ReadDLSRegion(f, chunk.length - sizeof(list_type), instrument.regions); + } else { + DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", list_type & 0xFF, (list_type >> 8) & 0xFF, (list_type >> 16) & 0xFF, (list_type >> 24) & 0xFF); + fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); + } + } else { + DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + } + } + + return true; +} + +bool DLSFile::ReadDLSInstrument(FILE *f, DWORD list_length) +{ + this->instruments.push_back(DLSInstrument()); + DLSInstrument &instrument = this->instruments.back(); + + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + /* Unwrap list header. */ + if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; + chunk.length -= sizeof(chunk.type); + } + + switch (chunk.type) { + case FOURCC_INSH: + if (fread(&instrument.hdr, sizeof(instrument.hdr), 1, f) != 1) return false; + break; + + case FOURCC_LART: // List chunk + if (!this->ReadDLSArticulation(f, chunk.length, instrument.articulators)) return false; + break; + + case FOURCC_LRGN: // List chunk + if (!this->ReadDLSRegionList(f, chunk.length, instrument)) return false; + break; + + case FOURCC_INFO: + /* We don't care about info stuff. */ + fseek(f, chunk.length, SEEK_CUR); + break; + + default: + DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + break; + } + } + + return true; +} + +bool DLSFile::ReadDLSInstrumentList(FILE *f, DWORD list_length) +{ + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + FOURCC list_type; + if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; + + if (list_type == FOURCC_INS) { + DEBUG(driver, 6, "DLS: Reading instrument %d", (int)instruments.size()); + + if (!this->ReadDLSInstrument(f, chunk.length - sizeof(list_type))) return false; + } else { + DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", list_type & 0xFF, (list_type >> 8) & 0xFF, (list_type >> 16) & 0xFF, (list_type >> 24) & 0xFF); + fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); + } + } else { + DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + } + } + + return true; +} + +bool DLSFile::ReadDLSWave(FILE *f, DWORD list_length, long offset) +{ + this->waves.push_back(DLSWave()); + DLSWave &wave = this->waves.back(); + + /* Set default values. */ + MemSetT(&wave.wave_sample, 0); + wave.wave_sample.cbSize = sizeof(WSMPL); + wave.wave_sample.usUnityNote = 60; + wave.file_offset = offset; // Store file offset so we can resolve the wave pool table later on. + + while (list_length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + /* Unwrap list header. */ + if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; + chunk.length -= sizeof(chunk.type); + } + + switch (chunk.type) { + case FOURCC_fmt: + if (fread(&wave.fmt, sizeof(wave.fmt), 1, f) != 1) return false; + if (chunk.length > sizeof(wave.fmt)) fseek(f, chunk.length - sizeof(wave.fmt), SEEK_CUR); + break; + + case FOURCC_WSMP: + if (fread(&wave.wave_sample, sizeof(wave.wave_sample), 1, f) != 1) return false; + fseek(f, wave.wave_sample.cbSize - sizeof(wave.wave_sample), SEEK_CUR); + + /* Read all defined sample loops. */ + for (ULONG i = 0; i < wave.wave_sample.cSampleLoops; i++) { + WLOOP loop; + if (fread(&loop, sizeof(loop), 1, f) != 1) return false; + wave.wave_loops.push_back(loop); + } + break; + + case FOURCC_data: + wave.data.resize(chunk.length); + if (fread(&wave.data[0], sizeof(BYTE), wave.data.size(), f) != wave.data.size()) return false; + break; + + case FOURCC_INFO: + /* We don't care about info stuff. */ + fseek(f, chunk.length, SEEK_CUR); + break; + + default: + DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + break; + } + } + + return true; +} + +bool DLSFile::ReadDLSWaveList(FILE *f, DWORD list_length) +{ + long base_offset = ftell(f); + + while (list_length > 0) { + long chunk_offset = ftell(f); + + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + list_length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + FOURCC list_type; + if (fread(&list_type, sizeof(list_type), 1, f) != 1) return false; + + if (list_type == FOURCC_wave) { + DEBUG(driver, 6, "DLS: Reading wave %d", (int)waves.size()); + + if (!this->ReadDLSWave(f, chunk.length - sizeof(list_type), chunk_offset - base_offset)) return false; + } else { + DEBUG(driver, 7, "DLS: Ignoring unkown list chunk of type %c%c%c%c", list_type & 0xFF, (list_type >> 8) & 0xFF, (list_type >> 16) & 0xFF, (list_type >> 24) & 0xFF); + fseek(f, chunk.length - sizeof(list_type), SEEK_CUR); + } + } else { + DEBUG(driver, 7, "DLS: Ignoring chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + } + } + + return true; +} + +bool DLSFile::LoadFile(const TCHAR *file) +{ + DEBUG(driver, 2, "DMusic: Try to load DLS file %s", FS2OTTD(file)); + + FILE *f = _tfopen(file, _T("rb")); + if (f == NULL) return false; + + FileCloser f_scope(f); + + /* Check DLS file header. */ + ChunkHeader hdr; + FOURCC dls_type; + if (fread(&hdr, sizeof(hdr), 1, f) != 1) return false; + if (fread(&dls_type, sizeof(dls_type), 1, f) != 1) return false; + if (hdr.type != FOURCC_RIFF || dls_type != FOURCC_DLS) return false; + + hdr.length -= sizeof(FOURCC); + + DEBUG(driver, 2, "DMusic: Parsing DLS file"); + + DLSHEADER header; + MemSetT(&header, 0); + + /* Iterate over all chunks in the file. */ + while (hdr.length > 0) { + ChunkHeader chunk; + if (fread(&chunk, sizeof(chunk), 1, f) != 1) return false; + hdr.length -= chunk.length + sizeof(chunk); + + if (chunk.type == FOURCC_LIST) { + /* Unwrap list header. */ + if (fread(&chunk.type, sizeof(chunk.type), 1, f) != 1) return false; + chunk.length -= sizeof(chunk.type); + } + + switch (chunk.type) { + case FOURCC_COLH: + if (fread(&header, sizeof(header), 1, f) != 1) return false; + break; + + case FOURCC_LINS: // List chunk + if (!this->ReadDLSInstrumentList(f, chunk.length)) return false; + break; + + case FOURCC_WVPL: // List chunk + if (!this->ReadDLSWaveList(f, chunk.length)) return false; + break; + + case FOURCC_PTBL: + POOLTABLE ptbl; + if (fread(&ptbl, sizeof(ptbl), 1, f) != 1) return false; + fseek(f, ptbl.cbSize - sizeof(ptbl), SEEK_CUR); + + /* Read all defined cues. */ + for (ULONG i = 0; i < ptbl.cCues; i++) { + POOLCUE cue; + if (fread(&cue, sizeof(cue), 1, f) != 1) return false; + this->pool_cues.push_back(cue); + } + break; + + case FOURCC_INFO: + /* We don't care about info stuff. */ + fseek(f, chunk.length, SEEK_CUR); + break; + + default: + DEBUG(driver, 7, "DLS: Ignoring unkown chunk %c%c%c%c", chunk.type & 0xFF, (chunk.type >> 8) & 0xFF, (chunk.type >> 16) & 0xFF, (chunk.type >> 24) & 0xFF); + fseek(f, chunk.length, SEEK_CUR); + break; + } + } + + /* Have we read as many instruments as indicated? */ + if (header.cInstruments != this->instruments.size()) return false; + + /* Resolve wave pool table. */ + for (std::vector::iterator cue = this->pool_cues.begin(); cue != this->pool_cues.end(); cue++) { + std::vector::iterator w = std::find(this->waves.begin(), this->waves.end(), cue->ulOffset); + if (w != this->waves.end()) { + cue->ulOffset = (ULONG)(w - this->waves.begin()); + } else { + cue->ulOffset = 0; + } + } + + return true; +} + + +static byte ScaleVolume(byte original, byte scale) +{ + return original * scale / 127; +} + +static void TransmitChannelMsg(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte status, byte p1, byte p2 = 0) +{ + if (buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16)) == E_OUTOFMEMORY) { + /* Buffer is full, clear it and try again. */ + _port->PlayBuffer(buffer); + buffer->Flush(); + + buffer->PackStructured(rt, 0, status | (p1 << 8) | (p2 << 16)); + } +} + +static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&msg_start, size_t &remaining) +{ + /* Find end of message. */ + byte *msg_end = msg_start; + while (*msg_end != MIDIST_ENDSYSEX) msg_end++; + msg_end++; // Also include SysEx end byte. + + if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start) == E_OUTOFMEMORY) { + /* Buffer is full, clear it and try again. */ + _port->PlayBuffer(buffer); + buffer->Flush(); + + buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start); + } + + /* Update position in buffer. */ + remaining -= msg_end - msg_start; + msg_start = msg_end; +} + +static void TransmitSysexConst(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *msg_start, size_t length) +{ + TransmitSysex(buffer, rt, msg_start, length); +} + +/** Transmit 'Note off' messages to all MIDI channels. */ +static void TransmitNotesOff(IDirectMusicBuffer *buffer, REFERENCE_TIME block_time, REFERENCE_TIME cur_time) +{ + for (int ch = 0; ch < 16; ch++) { + TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_ALLNOTESOFF, 0); + TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_SUSTAINSW, 0); + TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_RESETALLCTRL, 0); + } + /* Explicitly flush buffer to make sure the note off messages are processed + * before we send any additional control messages. */ + _port->PlayBuffer(_buffer); + _buffer->Flush(); + + /* Some songs change the "Pitch bend range" registered parameter. If + * this doesn't get reset, everything else will start sounding wrong. */ + for (int ch = 0; ch < 16; ch++) { + /* Running status, only need status for first message + * Select RPN 00.00, set value to 02.00, and de-select again */ + TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00); + TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x00); + TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY, 0x02); + TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY_LO, 0x00); + TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_LO, 0x7F); + TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x7F); + + _port->PlayBuffer(_buffer); + _buffer->Flush(); + } + + /* Wait until message time has passed. */ + Sleep(Clamp((block_time - cur_time) / MS_TO_REFTIME, 5, 1000)); +} + +static void MidiThreadProc(void *) +{ + DEBUG(driver, 2, "DMusic: Entering playback thread"); + + REFERENCE_TIME last_volume_time = 0; // timestamp of the last volume change + REFERENCE_TIME block_time = 0; // timestamp of the last block sent to the port + REFERENCE_TIME playback_start_time; // timestamp current file began playback + MidiFile current_file; // file currently being played from + PlaybackSegment current_segment; // segment info for current playback + size_t current_block; // next block index to send + byte current_volume = 0; // current effective volume setting + byte channel_volumes[16]; // last seen volume controller values in raw data + + /* Get pointer to the reference clock of our output port. */ + IReferenceClock *clock; + _port->GetLatencyClock(&clock); + + REFERENCE_TIME cur_time; + clock->GetTime(&cur_time); + + /* Standard "Enable General MIDI" message */ + static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 }; + TransmitSysexConst(_buffer, cur_time, &gm_enable_sysex[0], sizeof(gm_enable_sysex)); + /* Roland-specific reverb room control, used by the original game */ + static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 }; + TransmitSysexConst(_buffer, cur_time, &roland_reverb_sysex[0], sizeof(roland_reverb_sysex)); + + _port->PlayBuffer(_buffer); + _buffer->Flush(); + + DWORD next_timeout = 1000; + while (true) { + /* Wait for a signal from the GUI thread or until the time for the next event has come. */ + DWORD wfso = WaitForSingleObject(_thread_event, next_timeout); + + if (_playback.shutdown) { + _playback.playing = false; + break; + } + + if (_playback.do_stop) { + DEBUG(driver, 2, "DMusic thread: Stopping playback"); + + /* Turn all notes off and wait a bit to allow the messages to be handled. */ + clock->GetTime(&cur_time); + TransmitNotesOff(_buffer, block_time, cur_time); + + _playback.playing = false; + _playback.do_stop = false; + block_time = 0; + next_timeout = 1000; + continue; + } + + if (wfso == WAIT_OBJECT_0) { + if (_playback.do_start) { + DEBUG(driver, 2, "DMusic thread: Starting playback"); + { + /* New scope to limit the time the mutex is locked. */ + ThreadMutexLocker lock(_thread_mutex); + + current_file.MoveFrom(_playback.next_file); + std::swap(_playback.next_segment, current_segment); + current_segment.start_block = 0; + current_block = 0; + _playback.playing = true; + _playback.do_start = false; + } + + /* Turn all notes off in case we are seeking between music titles. */ + clock->GetTime(&cur_time); + TransmitNotesOff(_buffer, block_time, cur_time); + + MemSetT(channel_volumes, 127, lengthof(channel_volumes)); + + /* Take the current time plus the preload time as the music start time. */ + clock->GetTime(&playback_start_time); + playback_start_time += _playback.preload_time * MS_TO_REFTIME; + } + } + + if (_playback.playing) { + /* skip beginning of file? */ + if (current_segment.start > 0 && current_block == 0 && current_segment.start_block == 0) { + /* find first block after start time and pretend playback started earlier + * this is to allow all blocks prior to the actual start to still affect playback, + * as they may contain important controller and program changes */ + size_t preload_bytes = 0; + for (size_t bl = 0; bl < current_file.blocks.size(); bl++) { + MidiFile::DataBlock &block = current_file.blocks[bl]; + preload_bytes += block.data.Length(); + if (block.ticktime >= current_segment.start) { + if (current_segment.loop) { + DEBUG(driver, 2, "DMusic: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); + current_segment.start_block = bl; + break; + } else { + DEBUG(driver, 2, "DMusic: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); + playback_start_time -= block.realtime * MIDITIME_TO_REFTIME; + break; + } + } + } + } + + /* Get current playback timestamp. */ + REFERENCE_TIME current_time; + clock->GetTime(¤t_time); + + /* Check for volume change. */ + if (current_volume != _playback.new_volume) { + if (current_time - last_volume_time > 10 * MS_TO_REFTIME) { + DEBUG(driver, 2, "DMusic thread: volume change"); + current_volume = _playback.new_volume; + last_volume_time = current_time; + for (int ch = 0; ch < 16; ch++) { + int vol = ScaleVolume(channel_volumes[ch], current_volume); + TransmitChannelMsg(_buffer, block_time + 1, MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol); + } + _port->PlayBuffer(_buffer); + _buffer->Flush(); + } + } + + while (current_block < current_file.blocks.size()) { + MidiFile::DataBlock &block = current_file.blocks[current_block]; + + /* check that block is not in the future */ + REFERENCE_TIME playback_time = current_time - playback_start_time; + if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) { + /* Stop the thread loop until we are at the preload time of the next block. */ + next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000); + DEBUG(driver, 9, "DMusic thread: Next event in %u ms (music %u, ref %lld)", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time); + break; + } + /* check that block isn't at end-of-song override */ + if (current_segment.end > 0 && block.ticktime >= current_segment.end) { + if (current_segment.loop) { + DEBUG(driver, 2, "DMusic thread: Looping song"); + current_block = current_segment.start_block; + playback_start_time = current_time - current_file.blocks[current_block].realtime * MIDITIME_TO_REFTIME; + } else { + _playback.do_stop = true; + } + next_timeout = 0; + break; + } + + /* Timestamp of the current block. */ + block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME; + DEBUG(driver, 9, "DMusic thread: Streaming block %Iu (cur=%lld, block=%lld)", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME)); + + byte *data = block.data.Begin(); + size_t remaining = block.data.Length(); + byte last_status = 0; + while (remaining > 0) { + /* MidiFile ought to have converted everything out of running status, + * but handle it anyway just to be safe */ + byte status = data[0]; + if (status & 0x80) { + last_status = status; + data++; + remaining--; + } else { + status = last_status; + } + switch (status & 0xF0) { + case MIDIST_PROGCHG: + case MIDIST_CHANPRESS: + /* 2 byte channel messages */ + TransmitChannelMsg(_buffer, block_time, status, data[0]); + data++; + remaining--; + break; + case MIDIST_NOTEOFF: + case MIDIST_NOTEON: + case MIDIST_POLYPRESS: + case MIDIST_PITCHBEND: + /* 3 byte channel messages */ + TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]); + data += 2; + remaining -= 2; + break; + case MIDIST_CONTROLLER: + /* controller change */ + if (data[0] == MIDICT_CHANVOLUME) { + /* volume controller, adjust for user volume */ + channel_volumes[status & 0x0F] = data[1]; + int vol = ScaleVolume(data[1], current_volume); + TransmitChannelMsg(_buffer, block_time, status, data[0], vol); + } else { + /* handle other controllers normally */ + TransmitChannelMsg(_buffer, block_time, status, data[0], data[1]); + } + data += 2; + remaining -= 2; + break; + case 0xF0: + /* system messages */ + switch (status) { + case MIDIST_SYSEX: /* system exclusive */ + TransmitSysex(_buffer, block_time, data, remaining); + break; + case MIDIST_TC_QFRAME: /* time code quarter frame */ + case MIDIST_SONGSEL: /* song select */ + data++; + remaining--; + break; + case MIDIST_SONGPOSPTR: /* song position pointer */ + data += 2; + remaining -= 2; + break; + default: /* remaining have no data bytes */ + break; + } + break; + } + } + + current_block++; + } + + /* Anything in the playback buffer? Send it down the port. */ + DWORD used_buffer = 0; + _buffer->GetUsedBytes(&used_buffer); + if (used_buffer > 0) { + _port->PlayBuffer(_buffer); + _buffer->Flush(); + } + + /* end? */ + if (current_block == current_file.blocks.size()) { + if (current_segment.loop) { + current_block = 0; + clock->GetTime(&playback_start_time); + } else { + _playback.do_stop = true; + } + next_timeout = 0; + } + } + } + + DEBUG(driver, 2, "DMusic: Exiting playback thread"); + + /* Turn all notes off and wait a bit to allow the messages to be handled by real hardware. */ + clock->GetTime(&cur_time); + TransmitNotesOff(_buffer, block_time, cur_time); + Sleep(_playback.preload_time * 4); + + clock->Release(); +} + +static void * DownloadArticulationData(int base_offset, void *data, const std::vector &artic) +{ + DMUS_ARTICULATION2 *art = (DMUS_ARTICULATION2 *)data; + art->ulArtIdx = base_offset + 1; + art->ulFirstExtCkIdx = 0; + art->ulNextArtIdx = 0; + + CONNECTIONLIST *con_list = (CONNECTIONLIST *)(art + 1); + con_list->cbSize = sizeof(CONNECTIONLIST); + con_list->cConnections = (ULONG)artic.size(); + MemCpyT((CONNECTION *)(con_list + 1), &artic.front(), artic.size()); + + return (CONNECTION *)(con_list + 1) + artic.size(); +} + +static const char *LoadDefaultDLSFile(const char *user_dls) +{ + DMUS_PORTCAPS caps; + MemSetT(&caps, 0); + caps.dwSize = sizeof(DMUS_PORTCAPS); + _port->GetCaps(&caps); + + /* Nothing to unless it is a synth with instrument download that doesn't come with GM voices by default. */ + if ((caps.dwFlags & (DMUS_PC_DLS | DMUS_PC_DLS2)) != 0 && (caps.dwFlags & DMUS_PC_GMINHARDWARE) == 0) { + DLSFile dls_file; + + if (user_dls == NULL) { + /* Try loading the default GM DLS file stored in the registry. */ + HKEY hkDM; + if (SUCCEEDED(RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T("Software\\Microsoft\\DirectMusic"), 0, KEY_READ, &hkDM))) { + TCHAR dls_path[MAX_PATH]; + DWORD buf_size = sizeof(dls_path); // Buffer size as to be given in bytes! + if (SUCCEEDED(RegQueryValueEx(hkDM, _T("GMFilePath"), NULL, NULL, (LPBYTE)dls_path, &buf_size))) { + TCHAR expand_path[MAX_PATH * 2]; + ExpandEnvironmentStrings(dls_path, expand_path, lengthof(expand_path)); + if (!dls_file.LoadFile(expand_path)) DEBUG(driver, 1, "Failed to load default GM DLS file from registry"); + } + RegCloseKey(hkDM); + } + + /* If we couldn't load the file from the registry, try again at the default install path of the GM DLS file. */ + if (dls_file.instruments.size() == 0) { + static const TCHAR *DLS_GM_FILE = _T("%windir%\\System32\\drivers\\gm.dls"); + TCHAR path[MAX_PATH]; + ExpandEnvironmentStrings(DLS_GM_FILE, path, lengthof(path)); + + if (!dls_file.LoadFile(path)) return "Can't load GM DLS collection"; + } + } else { + if (!dls_file.LoadFile(OTTD2FS(user_dls))) return "Can't load GM DLS collection"; + } + + /* Get download port and allocate download IDs. */ + IDirectMusicPortDownload *download_port = NULL; + if (FAILED(_port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port))) return "Can't get download port"; + + DWORD dlid_wave = 0, dlid_inst = 0; + if (FAILED(download_port->GetDLId(&dlid_wave, (DWORD)dls_file.waves.size())) || FAILED(download_port->GetDLId(&dlid_inst, (DWORD)dls_file.instruments.size()))) { + download_port->Release(); + return "Can't get enough DLS ids"; + } + + DWORD dwAppend = 0; + download_port->GetAppend(&dwAppend); + + /* Download wave data. */ + for (DWORD i = 0; i < dls_file.waves.size(); i++) { + IDirectMusicDownload *dl_wave = NULL; + if (FAILED(download_port->AllocateBuffer((DWORD)(sizeof(WAVE_DOWNLOAD) + dwAppend * dls_file.waves[i].fmt.wf.nBlockAlign + dls_file.waves[i].data.size()), &dl_wave))) { + download_port->Release(); + return "Can't allocate wave download buffer"; + } + + WAVE_DOWNLOAD *wave; + DWORD wave_size = 0; + if (FAILED(dl_wave->GetBuffer((LPVOID *)&wave, &wave_size))) { + dl_wave->Release(); + download_port->Release(); + return "Can't get wave download buffer"; + } + + /* Fill download data. */ + MemSetT(wave, 0); + wave->dlInfo.dwDLType = DMUS_DOWNLOADINFO_WAVE; + wave->dlInfo.cbSize = wave_size; + wave->dlInfo.dwDLId = dlid_wave + i; + wave->dlInfo.dwNumOffsetTableEntries = 2; + wave->ulOffsetTable[0] = offsetof(WAVE_DOWNLOAD, dmWave); + wave->ulOffsetTable[1] = offsetof(WAVE_DOWNLOAD, dmWaveData); + wave->dmWave.ulWaveDataIdx = 1; + MemCpyT((PCMWAVEFORMAT *)&wave->dmWave.WaveformatEx, &dls_file.waves[i].fmt, 1); + wave->dmWaveData.cbSize = (DWORD)dls_file.waves[i].data.size(); + MemCpyT(wave->dmWaveData.byData, &dls_file.waves[i].data[0], dls_file.waves[i].data.size()); + + _dls_downloads.push_back(dl_wave); + if (FAILED(download_port->Download(dl_wave))) { + download_port->Release(); + return "Downloading DLS wave failed"; + } + } + + /* Download instrument data. */ + for (DWORD i = 0; i < dls_file.instruments.size(); i++) { + DWORD offsets = 1 + (DWORD)dls_file.instruments[i].regions.size(); + + /* Calculate download size for the instrument. */ + size_t i_size = sizeof(DMUS_DOWNLOADINFO) + sizeof(DMUS_INSTRUMENT); + if (dls_file.instruments[i].articulators.size() > 0) { + /* Articulations are stored as two chunks, one containing meta data and one with the actual articulation data. */ + offsets += 2; + i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * dls_file.instruments[i].articulators.size(); + } + + for (std::vector::iterator rgn = dls_file.instruments[i].regions.begin(); rgn != dls_file.instruments[i].regions.end(); rgn++) { + if (rgn->articulators.size() > 0) { + offsets += 2; + i_size += sizeof(DMUS_ARTICULATION2) + sizeof(CONNECTIONLIST) + sizeof(CONNECTION) * rgn->articulators.size(); + } + + /* Region size depends on the number of wave loops. The size of the + * declared structure already accounts for one loop. */ + if (rgn->wave_sample.cbSize != 0) { + i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn->wave_loops.size(); + } else { + i_size += sizeof(DMUS_REGION) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[dls_file.pool_cues[rgn->wave.ulTableIndex].ulOffset].wave_loops.size(); + } + } + + i_size += offsets * sizeof(ULONG); + + /* Allocate download buffer. */ + IDirectMusicDownload *dl_inst = NULL; + if (FAILED(download_port->AllocateBuffer((DWORD)i_size, &dl_inst))) { + download_port->Release(); + return "Can't allocate instrument download buffer"; + } + + void *instrument; + DWORD inst_size = 0; + if (FAILED(dl_inst->GetBuffer((LPVOID *)&instrument, &inst_size))) { + dl_inst->Release(); + download_port->Release(); + return "Can't get instrument download buffer"; + } + char *inst_base = (char *)instrument; + + /* Fill download header. */ + DMUS_DOWNLOADINFO *d_info = (DMUS_DOWNLOADINFO *)instrument; + d_info->dwDLType = DMUS_DOWNLOADINFO_INSTRUMENT2; + d_info->cbSize = inst_size; + d_info->dwDLId = dlid_inst + i; + d_info->dwNumOffsetTableEntries = offsets; + instrument = d_info + 1; + + /* Download offset table; contains the offsets of all chunks relative to the buffer start. */ + ULONG *offset_table = (ULONG *)instrument; + instrument = offset_table + offsets; + int last_offset = 0; + + /* Instrument header. */ + DMUS_INSTRUMENT *inst_data = (DMUS_INSTRUMENT *)instrument; + MemSetT(inst_data, 0); + offset_table[last_offset++] = (char *)inst_data - inst_base; + inst_data->ulPatch = dls_file.instruments[i].hdr.Locale.ulBank & F_INSTRUMENT_DRUMS | ((dls_file.instruments[i].hdr.Locale.ulBank & 0x7F7F) << 8) | dls_file.instruments[i].hdr.Locale.ulInstrument & 0x7F; + instrument = inst_data + 1; + + /* Write global articulations. */ + if (dls_file.instruments[i].articulators.size() > 0) { + inst_data->ulGlobalArtIdx = last_offset; + offset_table[last_offset++] = (char *)instrument - inst_base; + offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base; + + instrument = DownloadArticulationData(inst_data->ulGlobalArtIdx, instrument, dls_file.instruments[i].articulators); + assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size); + } + + /* Write out regions. */ + inst_data->ulFirstRegionIdx = last_offset; + for (uint j = 0; j < dls_file.instruments[i].regions.size(); j++) { + DLSFile::DLSRegion &rgn = dls_file.instruments[i].regions[j]; + + DMUS_REGION *inst_region = (DMUS_REGION *)instrument; + offset_table[last_offset++] = (char *)inst_region - inst_base; + inst_region->RangeKey = rgn.hdr.RangeKey; + inst_region->RangeVelocity = rgn.hdr.RangeVelocity; + inst_region->fusOptions = rgn.hdr.fusOptions; + inst_region->usKeyGroup = rgn.hdr.usKeyGroup; + inst_region->ulFirstExtCkIdx = 0; + + ULONG wave_id = dls_file.pool_cues[rgn.wave.ulTableIndex].ulOffset; + inst_region->WaveLink = rgn.wave; + inst_region->WaveLink.ulTableIndex = wave_id + dlid_wave; + + /* The wave sample data will be taken from the region, if defined, otherwise from the wave itself. */ + if (rgn.wave_sample.cbSize != 0) { + inst_region->WSMP = rgn.wave_sample; + if (rgn.wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &rgn.wave_loops.front(), rgn.wave_loops.size()); + + instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * rgn.wave_loops.size(); + } else { + inst_region->WSMP = rgn.wave_sample; + if (dls_file.waves[wave_id].wave_loops.size() > 0) MemCpyT(inst_region->WLOOP, &dls_file.waves[wave_id].wave_loops.front(), dls_file.waves[wave_id].wave_loops.size()); + + instrument = (char *)(inst_region + 1) - sizeof(DMUS_REGION::WLOOP) + sizeof(WLOOP) * dls_file.waves[wave_id].wave_loops.size(); + } + + /* Write local articulator data. */ + if (rgn.articulators.size() > 0) { + inst_region->ulRegionArtIdx = last_offset; + offset_table[last_offset++] = (char *)instrument - inst_base; + offset_table[last_offset++] = (char *)instrument + sizeof(DMUS_ARTICULATION2) - inst_base; + + instrument = DownloadArticulationData(inst_region->ulRegionArtIdx, instrument, rgn.articulators); + } else { + inst_region->ulRegionArtIdx = 0; + } + assert((char *)instrument - inst_base <= (ptrdiff_t)inst_size); + + /* Link to the next region unless this was the last one.*/ + inst_region->ulNextRegionIdx = j < dls_file.instruments[i].regions.size() - 1 ? last_offset : 0; + } + + _dls_downloads.push_back(dl_inst); + if (FAILED(download_port->Download(dl_inst))) { + download_port->Release(); + return "Downloading DLS instrument failed"; + } + } + + download_port->Release(); + } + + return NULL; +} const char *MusicDriver_DMusic::Start(const char * const *parm) { - if (performance != NULL) return NULL; - - if (proc.CoCreateInstance == NULL) { - if (!LoadLibraryList((Function*)&proc, ole_files)) { - return "ole32.dll load failed"; - } - } - /* Initialize COM */ - if (FAILED(proc.CoInitialize(NULL))) { - return "COM initialization failed"; - } + if (FAILED(CoInitializeEx(NULL, COINITBASE_MULTITHREADED))) return "COM initialization failed"; - /* create the performance object */ - if (FAILED(proc.CoCreateInstance( - CLSID_DirectMusicPerformance, + /* Create the DirectMusic object */ + if (FAILED(CoCreateInstance( + CLSID_DirectMusic, NULL, CLSCTX_INPROC, - IID_IDirectMusicPerformance, - (LPVOID*)&performance + IID_IDirectMusic, + (LPVOID*)&_music ))) { - return "Failed to create the performance object"; + return "Failed to create the music object"; } - /* initialize it */ - if (FAILED(performance->Init(&music, NULL, NULL))) { - return "Failed to initialize performance object"; - } + /* Assign sound output device. */ + if (FAILED(_music->SetDirectSound(NULL, NULL))) return "Can't set DirectSound interface"; - int port = GetDriverParamInt(parm, "port", -1); + /* MIDI events need to be send to the synth in time before their playback time + * has come. By default, we try send any events at least 50 ms before playback. */ + _playback.preload_time = GetDriverParamInt(parm, "preload", 50); + int pIdx = GetDriverParamInt(parm, "port", -1); if (_debug_driver_level > 0) { /* Print all valid output ports. */ char desc[DMUS_MAX_DESCRIPTION]; @@ -108,69 +1117,56 @@ const char *MusicDriver_DMusic::Start(const char * const *parm) caps.dwSize = sizeof(DMUS_PORTCAPS); DEBUG(driver, 1, "Detected DirectMusic ports:"); - for (int i = 0; music->EnumPort(i, &caps) == S_OK; i++) { + for (int i = 0; _music->EnumPort(i, &caps) == S_OK; i++) { if (caps.dwClass == DMUS_PC_OUTPUTCLASS) { /* Description is UNICODE even for ANSI build. */ - DEBUG(driver, 1, " %d: %s%s", i, convert_from_fs(caps.wszDescription, desc, lengthof(desc)), i == port ? " (selected)" : ""); + DEBUG(driver, 1, " %d: %s%s", i, convert_from_fs(caps.wszDescription, desc, lengthof(desc)), i == pIdx ? " (selected)" : ""); } } } - IDirectMusicPort *music_port = NULL; // NULL means 'use default port'. - - if (port >= 0) { + GUID guidPort; + if (pIdx >= 0) { /* Check if the passed port is a valid port. */ DMUS_PORTCAPS caps; MemSetT(&caps, 0); caps.dwSize = sizeof(DMUS_PORTCAPS); - if (FAILED(music->EnumPort(port, &caps))) return "Supplied port parameter is not a valid port"; + if (FAILED(_music->EnumPort(pIdx, &caps))) return "Supplied port parameter is not a valid port"; if (caps.dwClass != DMUS_PC_OUTPUTCLASS) return "Supplied port parameter is not an output port"; - - /* Create new port. */ - DMUS_PORTPARAMS params; - MemSetT(¶ms, 0); - params.dwSize = sizeof(DMUS_PORTPARAMS); - params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS; - params.dwChannelGroups = 1; - - if (FAILED(music->CreatePort(caps.guidPort, ¶ms, &music_port, NULL))) { - return "Failed to create port"; - } - - /* Activate port. */ - if (FAILED(music_port->Activate(TRUE))) { - music_port->Release(); - return "Failed to activate port"; - } + guidPort = caps.guidPort; + } else { + if (FAILED(_music->GetDefaultPort(&guidPort))) return "Can't query default music port"; } - /* Add port to performance. */ - if (FAILED(performance->AddPort(music_port))) { - if (music_port != NULL) music_port->Release(); - return "AddPort failed"; - } + /* Create new port. */ + DMUS_PORTPARAMS params; + MemSetT(¶ms, 0); + params.dwSize = sizeof(DMUS_PORTPARAMS); + params.dwValidParams = DMUS_PORTPARAMS_CHANNELGROUPS; + params.dwChannelGroups = 1; + if (FAILED(_music->CreatePort(guidPort, ¶ms, &_port, NULL))) return "Failed to create port"; + /* Activate port. */ + if (FAILED(_port->Activate(TRUE))) return "Failed to activate port"; - /* Assign a performance channel block to the performance if we added - * a custom port to the performance. */ - if (music_port != NULL) { - if (FAILED(performance->AssignPChannelBlock(0, music_port, 1))) { - music_port->Release(); - return "Failed to assign PChannel block"; - } - /* We don't need the port anymore. */ - music_port->Release(); - } + /* Create playback buffer. */ + DMUS_BUFFERDESC desc; + MemSetT(&desc, 0); + desc.dwSize = sizeof(DMUS_BUFFERDESC); + desc.guidBufferFormat = KSDATAFORMAT_SUBTYPE_DIRECTMUSIC; + desc.cbBuffer = 1024; + if (FAILED(_music->CreateMusicBuffer(&desc, &_buffer, NULL))) return "Failed to create music buffer"; - /* create the loader object; this will be used to load the MIDI file */ - if (FAILED(proc.CoCreateInstance( - CLSID_DirectMusicLoader, - NULL, - CLSCTX_INPROC, - IID_IDirectMusicLoader, - (LPVOID*)&loader - ))) { - return "Failed to create loader object"; - } + /* On soft-synths (e.g. the default DirectMusic one), we might need to load a wavetable set to get music. */ + const char *dls = LoadDefaultDLSFile(GetDriverParam(parm, "dls")); + if (dls != NULL) return dls; + + /* Create playback thread and synchronization primitives. */ + _thread_event = CreateEvent(NULL, FALSE, FALSE, NULL); + if (_thread_event == NULL) return "Can't create thread shutdown event"; + _thread_mutex = ThreadMutex::New(); + if (_thread_mutex == NULL) return "Can't create thread mutex"; + + if (!ThreadObject::New(&MidiThreadProc, this, &_dmusic_thread, "ottd:dmusic")) return "Can't create MIDI output thread"; return NULL; } @@ -184,114 +1180,81 @@ MusicDriver_DMusic::~MusicDriver_DMusic() void MusicDriver_DMusic::Stop() { - seeking = false; - - if (performance != NULL) performance->Stop(NULL, NULL, 0, 0); - - if (segment != NULL) { - segment->SetParam(GUID_Unload, 0xFFFFFFFF, 0, 0, performance); - segment->Release(); - segment = NULL; + if (_dmusic_thread != NULL) { + _playback.shutdown = true; + SetEvent(_thread_event); + _dmusic_thread->Join(); } - if (music != NULL) { - music->Release(); - music = NULL; + /* Unloaded any instruments we loaded. */ + if (_dls_downloads.size() > 0) { + IDirectMusicPortDownload *download_port = NULL; + _port->QueryInterface(IID_IDirectMusicPortDownload, (LPVOID *)&download_port); + + /* Instruments refer to waves. As the waves are at the beginning of the download list, + * do the unload from the back so that references are cleared properly. */ + for (std::vector::reverse_iterator i = _dls_downloads.rbegin(); download_port != NULL && i != _dls_downloads.rend(); i++) { + download_port->Unload(*i); + (*i)->Release(); + } + _dls_downloads.clear(); + + if (download_port != NULL) download_port->Release(); } - if (performance != NULL) { - performance->CloseDown(); - performance->Release(); - performance = NULL; + if (_buffer != NULL) { + _buffer->Release(); + _buffer = NULL; } - if (loader != NULL) { - loader->Release(); - loader = NULL; + if (_port != NULL) { + _port->Activate(FALSE); + _port->Release(); + _port = NULL; } - proc.CoUninitialize(); + if (_music != NULL) { + _music->Release(); + _music = NULL; + } + + CloseHandle(_thread_event); + delete _thread_mutex; + + CoUninitialize(); } void MusicDriver_DMusic::PlaySong(const char *filename) { - /* set up the loader object info */ - DMUS_OBJECTDESC obj_desc; - ZeroMemory(&obj_desc, sizeof(obj_desc)); - obj_desc.dwSize = sizeof(obj_desc); - obj_desc.guidClass = CLSID_DirectMusicSegment; - obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH; - MultiByteToWideChar( - CP_ACP, MB_PRECOMPOSED, - filename, -1, - obj_desc.wszFileName, lengthof(obj_desc.wszFileName) - ); + ThreadMutexLocker lock(_thread_mutex); - /* release the existing segment if we have any */ - if (segment != NULL) { - segment->Release(); - segment = NULL; - } + _playback.next_file.LoadFile(filename); + _playback.next_segment.start = 0; + _playback.next_segment.end = 0; + _playback.next_segment.loop = false; - /* make a new segment */ - if (FAILED(loader->GetObject( - &obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment - ))) { - DEBUG(driver, 0, "DirectMusic: GetObject failed"); - return; - } - - /* tell the segment what kind of data it contains */ - if (FAILED(segment->SetParam( - GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance - ))) { - DEBUG(driver, 0, "DirectMusic: SetParam (MIDI file) failed"); - return; - } - - /* tell the segment to 'download' the instruments */ - if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) { - DEBUG(driver, 0, "DirectMusic: failed to download instruments"); - return; - } - - /* start playing the MIDI file */ - if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) { - DEBUG(driver, 0, "DirectMusic: PlaySegment failed"); - return; - } - - seeking = true; + _playback.do_start = true; + SetEvent(_thread_event); } void MusicDriver_DMusic::StopSong() { - if (FAILED(performance->Stop(segment, NULL, 0, 0))) { - DEBUG(driver, 0, "DirectMusic: StopSegment failed"); - } - seeking = false; + _playback.do_stop = true; + SetEvent(_thread_event); } bool MusicDriver_DMusic::IsSongPlaying() { - /* Not the nicest code, but there is a short delay before playing actually - * starts. OpenTTD makes no provision for this. */ - if (performance->IsPlaying(segment, NULL) == S_OK) { - seeking = false; - return true; - } else { - return seeking; - } + return _playback.playing || _playback.do_start; } void MusicDriver_DMusic::SetVolume(byte vol) { - long db = vol * 2000 / 127 - 2000; ///< 0 - 127 -> -2000 - 0 - performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db)); + _playback.new_volume = vol; } diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index f8412e3877..d165610245 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -214,6 +214,12 @@ static void setupApplication() } #endif + /* Disable the system-wide tab feature as we only have one window. */ + if ([ NSWindow respondsToSelector:@selector(setAllowsAutomaticWindowTabbing:) ]) { + /* We use nil instead of NO as withObject requires an id. */ + [ NSWindow performSelector:@selector(setAllowsAutomaticWindowTabbing:) withObject:nil]; + } + /* Become the front process, important when start from the command line. */ [ [ NSApplication sharedApplication ] activateIgnoringOtherApps:YES ]; diff --git a/src/window.cpp b/src/window.cpp index f17fccf932..e2ce845426 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -2457,20 +2457,20 @@ static EventState HandleViewportScroll() } Point delta; - if (_settings_client.gui.scroll_mode != VSM_VIEWPORT_RMB_FIXED) { - delta.x = -_cursor.delta.x; - delta.y = -_cursor.delta.y; - } else { - delta.x = _cursor.delta.x; - delta.y = _cursor.delta.y; - } - if (scrollwheel_scrolling) { /* We are using scrollwheels for scrolling */ delta.x = _cursor.h_wheel; delta.y = _cursor.v_wheel; _cursor.v_wheel = 0; _cursor.h_wheel = 0; + } else { + if (_settings_client.gui.scroll_mode != VSM_VIEWPORT_RMB_FIXED) { + delta.x = -_cursor.delta.x; + delta.y = -_cursor.delta.y; + } else { + delta.x = _cursor.delta.x; + delta.y = _cursor.delta.y; + } } /* Create a scroll-event and send it to the window */ @@ -2866,7 +2866,12 @@ static void MouseLoop(MouseClick click, int mousewheel) } if (vp != NULL) { - if (scrollwheel_scrolling) click = MC_RIGHT; // we are using the scrollwheel in a viewport, so we emulate right mouse button + if (scrollwheel_scrolling && !(w->flags & WF_DISABLE_VP_SCROLL)) { + _scrolling_viewport = true; + _cursor.fix_at = true; + return; + } + switch (click) { case MC_DOUBLE_LEFT: case MC_LEFT: @@ -2885,10 +2890,6 @@ static void MouseLoop(MouseClick click, int mousewheel) _scrolling_viewport = true; _cursor.fix_at = (_settings_client.gui.scroll_mode == VSM_VIEWPORT_RMB_FIXED || _settings_client.gui.scroll_mode == VSM_MAP_RMB_FIXED); - - /* clear 2D scrolling caches before we start a 2D scroll */ - _cursor.h_wheel = 0; - _cursor.v_wheel = 0; return; } break; @@ -2903,7 +2904,7 @@ static void MouseLoop(MouseClick click, int mousewheel) case MC_LEFT: case MC_DOUBLE_LEFT: DispatchLeftClickEvent(w, x - w->left, y - w->top, click == MC_DOUBLE_LEFT ? 2 : 1); - break; + return; default: if (!scrollwheel_scrolling || w == NULL || w->window_class != WC_SMALLMAP) break; @@ -2911,11 +2912,19 @@ static void MouseLoop(MouseClick click, int mousewheel) * Simulate a right button click so we can get started. */ FALLTHROUGH; - case MC_RIGHT: DispatchRightClickEvent(w, x - w->left, y - w->top); break; + case MC_RIGHT: + DispatchRightClickEvent(w, x - w->left, y - w->top); + return; - case MC_HOVER: DispatchHoverEvent(w, x - w->left, y - w->top); break; + case MC_HOVER: + DispatchHoverEvent(w, x - w->left, y - w->top); + break; } } + + /* We're not doing anything with 2D scrolling, so reset the value. */ + _cursor.h_wheel = 0; + _cursor.v_wheel = 0; } /**