(svn r26108) -Codechange: some coding style (whitespace)

This commit is contained in:
rubidium
2013-11-25 14:30:22 +00:00
parent 6996b441d9
commit defda16eb6
36 changed files with 38 additions and 38 deletions

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@@ -56,7 +56,7 @@ public:
};
/** Factory for the 32bpp blitter with animation. */
class FBlitter_32bppAnim: public BlitterFactory<FBlitter_32bppAnim> {
class FBlitter_32bppAnim : public BlitterFactory<FBlitter_32bppAnim> {
public:
/* virtual */ const char *GetName() { return "32bpp-anim"; }
/* virtual */ const char *GetDescription() { return "32bpp Animation Blitter (palette animation)"; }

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@@ -32,7 +32,7 @@ public:
};
/** Factory for the optimised 32 bpp blitter (without palette animation). */
class FBlitter_32bppOptimized: public BlitterFactory<FBlitter_32bppOptimized> {
class FBlitter_32bppOptimized : public BlitterFactory<FBlitter_32bppOptimized> {
public:
/* virtual */ const char *GetName() { return "32bpp-optimized"; }
/* virtual */ const char *GetDescription() { return "32bpp Optimized Blitter (no palette animation)"; }

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@@ -34,7 +34,7 @@ public:
};
/** Factory for the simple 32 bpp blitter. */
class FBlitter_32bppSimple: public BlitterFactory<FBlitter_32bppSimple> {
class FBlitter_32bppSimple : public BlitterFactory<FBlitter_32bppSimple> {
public:
/* virtual */ const char *GetName() { return "32bpp-simple"; }
/* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; }

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@@ -31,7 +31,7 @@ public:
};
/** Factory for the 8bpp blitter optimised for speed. */
class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
class FBlitter_8bppOptimized : public BlitterFactory<FBlitter_8bppOptimized> {
public:
/* virtual */ const char *GetName() { return "8bpp-optimized"; }
/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }

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@@ -25,7 +25,7 @@ public:
};
/** Factory for the most trivial 8bpp blitter. */
class FBlitter_8bppSimple: public BlitterFactory<FBlitter_8bppSimple> {
class FBlitter_8bppSimple : public BlitterFactory<FBlitter_8bppSimple> {
public:
/* virtual */ const char *GetName() { return "8bpp-simple"; }
/* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; }

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@@ -163,7 +163,7 @@ public:
* A template factory, so ->GetName() works correctly. This because else some compiler will complain.
*/
template <class T>
class BlitterFactory: public BlitterFactoryBase {
class BlitterFactory : public BlitterFactoryBase {
public:
BlitterFactory() { this->RegisterBlitter(((T *)this)->GetName()); }

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@@ -38,7 +38,7 @@ public:
};
/** Factory for the blitter that does nothing. */
class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
class FBlitter_Null : public BlitterFactory<FBlitter_Null> {
public:
/* virtual */ const char *GetName() { return "null"; }
/* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; }