(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
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@@ -360,7 +360,7 @@ struct CheatWindow : Window {
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if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
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this->flags4 |= WF_TIMEOUT_BEGIN;
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this->SetTimeout();
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this->SetDirty();
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}
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