(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags -Codechange: move some non-inline functions from .hpp to .cpp
This commit is contained in:
@@ -264,7 +264,7 @@ void Window::SetWidgetDirty(byte widget_index) const
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void Window::HandleButtonClick(byte widget)
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{
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this->LowerWidget(widget);
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this->flags4 |= WF_TIMEOUT_BEGIN;
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this->SetTimeout();
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this->SetWidgetDirty(widget);
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}
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@@ -373,7 +373,7 @@ static void DispatchLeftClickEvent(Window *w, int x, int y, int click_count)
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return;
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case WWT_STICKYBOX:
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w->flags4 ^= WF_STICKY;
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w->flags ^= WF_STICKY;
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nw->SetDirty(w);
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return;
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@@ -753,7 +753,7 @@ void DeleteWindowById(WindowClass cls, WindowNumber number, bool force)
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{
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Window *w = FindWindowById(cls, number);
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if (force || w == NULL ||
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(w->flags4 & WF_STICKY) == 0) {
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(w->flags & WF_STICKY) == 0) {
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delete w;
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}
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}
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@@ -852,7 +852,7 @@ Window *BringWindowToFrontById(WindowClass cls, WindowNumber number)
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if (w != NULL) {
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if (w->IsShaded()) w->SetShaded(false); // Restore original window size if it was shaded.
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w->flags4 |= WF_WHITE_BORDER_MASK;
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w->SetWhiteBorder();
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BringWindowToFront(w);
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w->SetDirty();
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}
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@@ -1037,8 +1037,8 @@ void Window::InitializeData(const WindowDesc *desc, WindowNumber window_number)
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{
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/* Set up window properties; some of them are needed to set up smallest size below */
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this->window_class = desc->cls;
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this->flags4 |= WF_WHITE_BORDER_MASK; // just opened windows have a white border
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if (desc->default_pos == WDP_CENTER) this->flags4 |= WF_CENTERED;
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this->SetWhiteBorder();
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if (desc->default_pos == WDP_CENTER) this->flags |= WF_CENTERED;
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this->owner = INVALID_OWNER;
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this->nested_focus = NULL;
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this->window_number = window_number;
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@@ -1506,7 +1506,9 @@ static void DecreaseWindowCounters()
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}
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FOR_ALL_WINDOWS_FROM_FRONT(w) {
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if ((w->flags4 & WF_TIMEOUT_MASK) && !(--w->flags4 & WF_TIMEOUT_MASK)) {
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if ((w->flags & WF_TIMEOUT) && --w->timeout_timer == 0) {
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CLRBITS(w->flags, WF_TIMEOUT);
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w->OnTimeout();
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if (w->desc_flags & WDF_UNCLICK_BUTTONS) w->RaiseButtons(true);
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}
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@@ -1742,10 +1744,10 @@ static EventState HandleWindowDragging()
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/* Otherwise find the window... */
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Window *w;
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FOR_ALL_WINDOWS_FROM_BACK(w) {
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if (w->flags4 & WF_DRAGGING) {
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if (w->flags & WF_DRAGGING) {
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/* Stop the dragging if the left mouse button was released */
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if (!_left_button_down) {
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w->flags4 &= ~WF_DRAGGING;
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w->flags &= ~WF_DRAGGING;
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break;
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}
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@@ -1836,10 +1838,10 @@ static EventState HandleWindowDragging()
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w->SetDirty();
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return ES_HANDLED;
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} else if (w->flags4 & WF_SIZING) {
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} else if (w->flags & WF_SIZING) {
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/* Stop the sizing if the left mouse button was released */
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if (!_left_button_down) {
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w->flags4 &= ~WF_SIZING;
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w->flags &= ~WF_SIZING;
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w->SetDirty();
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break;
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}
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@@ -1848,7 +1850,7 @@ static EventState HandleWindowDragging()
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* If resizing the left edge of the window, moving to the left makes the window bigger not smaller.
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*/
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int x, y = _cursor.pos.y - _drag_delta.y;
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if (w->flags4 & WF_SIZING_LEFT) {
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if (w->flags & WF_SIZING_LEFT) {
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x = _drag_delta.x - _cursor.pos.x;
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} else {
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x = _cursor.pos.x - _drag_delta.x;
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@@ -1882,7 +1884,7 @@ static EventState HandleWindowDragging()
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/* Now find the new cursor pos.. this is NOT _cursor, because we move in steps. */
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_drag_delta.y += y;
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if ((w->flags4 & WF_SIZING_LEFT) && x != 0) {
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if ((w->flags & WF_SIZING_LEFT) && x != 0) {
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_drag_delta.x -= x; // x > 0 -> window gets longer -> left-edge moves to left -> subtract x to get new position.
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w->SetDirty();
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w->left -= x; // If dragging left edge, move left window edge in opposite direction by the same amount.
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@@ -1907,8 +1909,8 @@ static EventState HandleWindowDragging()
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*/
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static void StartWindowDrag(Window *w)
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{
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w->flags4 |= WF_DRAGGING;
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w->flags4 &= ~WF_CENTERED;
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w->flags |= WF_DRAGGING;
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w->flags &= ~WF_CENTERED;
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_dragging_window = true;
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_drag_delta.x = w->left - _cursor.pos.x;
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@@ -1925,8 +1927,8 @@ static void StartWindowDrag(Window *w)
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*/
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static void StartWindowSizing(Window *w, bool to_left)
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{
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w->flags4 |= to_left ? WF_SIZING_LEFT : WF_SIZING_RIGHT;
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w->flags4 &= ~WF_CENTERED;
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w->flags |= to_left ? WF_SIZING_LEFT : WF_SIZING_RIGHT;
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w->flags &= ~WF_CENTERED;
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_dragging_window = true;
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_drag_delta.x = _cursor.pos.x;
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@@ -2073,7 +2075,7 @@ static bool MaybeBringWindowToFront(Window *w)
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FOR_ALL_WINDOWS_FROM_BACK_FROM(u, w->z_front) {
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/* A modal child will prevent the activation of the parent window */
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if (u->parent == w && (u->desc_flags & WDF_MODAL)) {
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u->flags4 |= WF_WHITE_BORDER_MASK;
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u->SetWhiteBorder();
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u->SetDirty();
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return false;
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}
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@@ -2178,7 +2180,7 @@ static void HandleAutoscroll()
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int x = _cursor.pos.x;
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int y = _cursor.pos.y;
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Window *w = FindWindowFromPt(x, y);
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if (w == NULL || w->flags4 & WF_DISABLE_VP_SCROLL) return;
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if (w == NULL || w->flags & WF_DISABLE_VP_SCROLL) return;
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ViewPort *vp = IsPtInWindowViewport(w, x, y);
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if (vp != NULL) {
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x -= vp->left;
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@@ -2311,7 +2313,7 @@ static void MouseLoop(MouseClick click, int mousewheel)
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case MC_LEFT:
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DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
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if (!HandleViewportClicked(vp, x, y) &&
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!(w->flags4 & WF_DISABLE_VP_SCROLL) &&
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!(w->flags & WF_DISABLE_VP_SCROLL) &&
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_settings_client.gui.left_mouse_btn_scrolling) {
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_scrolling_viewport = true;
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_cursor.fix_at = false;
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@@ -2319,7 +2321,7 @@ static void MouseLoop(MouseClick click, int mousewheel)
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break;
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case MC_RIGHT:
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if (!(w->flags4 & WF_DISABLE_VP_SCROLL)) {
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if (!(w->flags & WF_DISABLE_VP_SCROLL)) {
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_scrolling_viewport = true;
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_cursor.fix_at = true;
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@@ -2445,7 +2447,7 @@ static void CheckSoftLimit()
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uint deletable_count = 0;
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Window *w, *last_deletable = NULL;
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FOR_ALL_WINDOWS_FROM_FRONT(w) {
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if (w->window_class == WC_MAIN_WINDOW || IsVitalWindow(w) || (w->flags4 & WF_STICKY)) continue;
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if (w->window_class == WC_MAIN_WINDOW || IsVitalWindow(w) || (w->flags & WF_STICKY)) continue;
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last_deletable = w;
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deletable_count++;
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@@ -2520,10 +2522,9 @@ void UpdateWindows()
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we4_timer = t;
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FOR_ALL_WINDOWS_FROM_FRONT(w) {
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if (w->flags4 & WF_WHITE_BORDER_MASK) {
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w->flags4 -= WF_WHITE_BORDER_ONE;
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if (!(w->flags4 & WF_WHITE_BORDER_MASK)) w->SetDirty();
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if ((w->flags & WF_WHITE_BORDER) && --w->white_border_timer == 0) {
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CLRBITS(w->flags, WF_WHITE_BORDER);
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w->SetDirty();
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}
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}
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@@ -2579,6 +2580,32 @@ void SetWindowClassesDirty(WindowClass cls)
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}
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}
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/**
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* Mark this window's data as invalid (in need of re-computing)
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* @param data The data to invalidate with
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* @param gui_scope Whether the funtion is called from GUI scope.
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*/
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void Window::InvalidateData(int data, bool gui_scope)
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{
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this->SetDirty();
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if (!gui_scope) {
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/* Schedule GUI-scope invalidation for next redraw. */
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*this->scheduled_invalidation_data.Append() = data;
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}
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this->OnInvalidateData(data, gui_scope);
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}
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/**
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* Process all scheduled invalidations.
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*/
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void Window::ProcessScheduledInvalidations()
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{
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for (int *data = this->scheduled_invalidation_data.Begin(); this->window_class != WC_INVALID && data != this->scheduled_invalidation_data.End(); data++) {
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this->OnInvalidateData(*data, true);
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}
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this->scheduled_invalidation_data.Clear();
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}
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/**
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* Mark window data of the window of a given class and specific window number as invalid (in need of re-computing)
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*
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@@ -2665,7 +2692,7 @@ restart_search:
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w->window_class != WC_MAIN_TOOLBAR &&
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w->window_class != WC_STATUS_BAR &&
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w->window_class != WC_TOOLTIPS &&
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(w->flags4 & WF_STICKY) == 0) { // do not delete windows which are 'pinned'
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(w->flags & WF_STICKY) == 0) { // do not delete windows which are 'pinned'
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delete w;
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goto restart_search;
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@@ -2692,7 +2719,7 @@ restart_search:
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* as deleting this window could cascade in deleting (many) others
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* anywhere in the z-array */
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FOR_ALL_WINDOWS_FROM_BACK(w) {
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if (w->flags4 & WF_STICKY) {
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if (w->flags & WF_STICKY) {
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delete w;
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goto restart_search;
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}
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@@ -2893,7 +2920,7 @@ void RelocateAllWindows(int neww, int newh)
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continue;
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default: {
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if (w->flags4 & WF_CENTERED) {
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if (w->flags & WF_CENTERED) {
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top = (newh - w->height) >> 1;
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left = (neww - w->width) >> 1;
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break;
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