(svn r19678) -Fix (r19607): client status was shown incorrect in the console
This commit is contained in:
@@ -85,6 +85,7 @@ enum ClientStatus {
|
||||
STATUS_DONE_MAP, ///< The client has downloaded the map
|
||||
STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames
|
||||
STATUS_ACTIVE, ///< The client is active within in the game
|
||||
STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
|
||||
};
|
||||
|
||||
class NetworkClientSocket;
|
||||
|
Reference in New Issue
Block a user