Highlight waypoint tiles when adjacent or distant joining

This commit is contained in:
Jonathan G Rennison
2023-05-25 22:34:54 +01:00
parent 65159f4b22
commit df5ca1d7fb
6 changed files with 136 additions and 27 deletions

View File

@@ -141,12 +141,29 @@ void ViewportMapBuildTunnelCache();
void DrawTileSelectionRect(const TileInfo *ti, PaletteID pal);
void DrawSelectionSprite(SpriteID image, PaletteID pal, const TileInfo *ti, int z_offset, FoundationPart foundation_part, int extra_offs_x = 0, int extra_offs_y = 0, const SubSprite *sub = nullptr);
struct Waypoint;
struct Town;
struct TraceRestrictProgram;
void SetViewportCatchmentStation(const Station *st, bool sel);
void SetViewportCatchmentWaypoint(const Waypoint *wp, bool sel);
void SetViewportCatchmentTown(const Town *t, bool sel);
void SetViewportCatchmentTraceRestrictProgram(const TraceRestrictProgram *prog, bool sel);
template<class T>
void SetViewportCatchmentSpecializedStation(const T *st, bool sel);
template<>
inline void SetViewportCatchmentSpecializedStation(const Station *st, bool sel)
{
SetViewportCatchmentStation(st, sel);
}
template<>
inline void SetViewportCatchmentSpecializedStation(const Waypoint *st, bool sel)
{
SetViewportCatchmentWaypoint(st, sel);
}
void MarkBridgeDirty(TileIndex begin, TileIndex end, DiagDirection direction, uint bridge_height, ViewportMarkDirtyFlags flags = VMDF_NONE);
void MarkBridgeDirty(TileIndex tile, ViewportMarkDirtyFlags flags = VMDF_NONE);
void MarkBridgeOrTunnelDirty(TileIndex tile, ViewportMarkDirtyFlags flags = VMDF_NONE);