Chunnel patch 28396: Codechange: Chunnel portal must have minimal length of 4 tiles.
https://www.tt-forums.net/viewtopic.php?p=1183416#p1183416
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committed by
Jonathan G Rennison

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@@ -44,9 +44,10 @@ TileIndex GetOtherTunnelEnd(TileIndex tile)
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* Is there a tunnel in the way in any direction?
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* @param tile the tile to search from.
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* @param z the 'z' to search on.
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* @param not_allowed Only terra forming does not search between tunnel portals.
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* @return true if and only if there is a tunnel.
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*/
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bool IsTunnelInWay(TileIndex tile, int z)
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bool IsTunnelInWay(TileIndex tile, int z, bool not_allowed)
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{
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uint x = TileX(tile);
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uint y = TileY(tile);
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@@ -61,6 +62,12 @@ bool IsTunnelInWay(TileIndex tile, int z)
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if (TileY(t->tile_n) != y || (int)TileHeight(t->tile_n) != z) continue; // dir DIAGDIR_SW
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}
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if (t->is_chunnel > not_allowed) {
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/* Only if tunnel was build over water terraforming is allowed between portals. */
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TileIndexDiff delta = GetTunnelBridgeDirection(t->tile_n) == DIAGDIR_SE ? TileOffsByDiagDir(DIAGDIR_SE) * 4 : 4; // 4 tiles ramp.
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if (tile < t->tile_n + delta || t->tile_s - delta < tile) return true;
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continue;
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}
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return true;
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}
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return false;
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