(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
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@@ -1,5 +1,7 @@
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/* $Id$ */
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/** @file saveload.h */
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#ifndef SAVELOAD_H
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#define SAVELOAD_H
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@@ -10,9 +12,9 @@
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#define SIZE_MAX ((size_t)-1)
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enum SaveOrLoadResult {
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SL_OK = 0, // completed successfully
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SL_ERROR = 1, // error that was caught before internal structures were modified
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SL_REINIT = 2, // error that was caught in the middle of updating game state, need to clear it. (can only happen during load)
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SL_OK = 0, ///< completed successfully
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SL_ERROR = 1, ///< error that was caught before internal structures were modified
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SL_REINIT = 2, ///< error that was caught in the middle of updating game state, need to clear it. (can only happen during load)
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};
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enum SaveOrLoadMode {
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