Codechange: Replace window related FOR_ALL with range-based for loops
(cherry picked from commit 14e92bd8e2
)
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committed by
Jonathan G Rennison

parent
c7cac34025
commit
dfe616bef4
@@ -873,6 +873,71 @@ public:
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* @pre this->IsNewGRFInspectable()
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*/
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virtual void ShowNewGRFInspectWindow() const { NOT_REACHED(); }
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template<class T>
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using window_base_t = std::conditional_t<std::is_const<T>{}, WindowBase const, WindowBase>;
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/**
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* Iterator to iterate all valid Windows
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* @tparam T Type of the class/struct that is going to be iterated
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* @tparam Tfront Wether we iterate from front
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*/
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template <class T, bool Tfront>
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struct WindowIterator {
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typedef T value_type;
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typedef T *pointer;
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typedef T &reference;
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typedef size_t difference_type;
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typedef std::forward_iterator_tag iterator_category;
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explicit WindowIterator(window_base_t<T> *start) : w(start)
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{
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this->Validate();
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}
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bool operator==(const WindowIterator &other) const { return this->w == other.w; }
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bool operator!=(const WindowIterator &other) const { return !(*this == other); }
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T * operator*() const { return static_cast<T *>(this->w); }
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WindowIterator & operator++() { this->Next(); this->Validate(); return *this; }
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private:
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window_base_t<T> *w;
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void Validate() { while (this->w != nullptr && this->w->window_class == WC_INVALID) this->Next(); }
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void Next() { if (this->w != nullptr) this->w = Tfront ? this->w->z_back : this->w->z_front; }
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};
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/**
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* Iterable ensemble of all valid Windows
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* @tparam T Type of the class/struct that is going to be iterated
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* @tparam Tfront Wether we iterate from front
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*/
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template <class T, bool Tfront>
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struct Iterate {
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Iterate(window_base_t<T> *from) : from(from) {}
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WindowIterator<T, Tfront> begin() { return WindowIterator<T, Tfront>(this->from); }
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WindowIterator<T, Tfront> end() { return WindowIterator<T, Tfront>(nullptr); }
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bool empty() { return this->begin() == this->end(); }
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private:
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window_base_t<T> *from;
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};
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/**
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* Returns an iterable ensemble of all valid Window from back to front
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* @tparam T Type of the class/struct that is going to be iterated
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* @param from index of the first Window to consider
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* @return an iterable ensemble of all valid Window
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*/
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template <class T = Window>
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static Iterate<T, false> IterateFromBack(window_base_t<T> *from = _z_back_window) { return Iterate<T, false>(from); }
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/**
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* Returns an iterable ensemble of all valid Window from front to back
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* @tparam T Type of the class/struct that is going to be iterated
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* @param from index of the first Window to consider
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* @return an iterable ensemble of all valid Window
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*/
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template <class T = Window>
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static Iterate<T, true> IterateFromFront(window_base_t<T> *from = _z_front_window) { return Iterate<T, true>(from); }
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};
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/**
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@@ -951,40 +1016,6 @@ void GuiShowTooltips(Window *parent, StringID str, uint paramcount = 0, const ui
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/* widget.cpp */
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int GetWidgetFromPos(const Window *w, int x, int y);
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inline const Window *FromBaseWindowFront(const WindowBase *w)
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{
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while (w) {
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if (w->window_class != WC_INVALID) return (const Window *) w;
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w = w->z_front;
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}
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return nullptr;
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}
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inline Window *FromBaseWindowFront(WindowBase *w)
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{
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return const_cast<Window *>(FromBaseWindowFront(const_cast<const WindowBase *>(w)));
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}
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inline const Window *FromBaseWindowBack(const WindowBase *w)
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{
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while (w) {
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if (w->window_class != WC_INVALID) return (const Window *) w;
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w = w->z_back;
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}
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return nullptr;
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}
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inline Window *FromBaseWindowBack(WindowBase *w)
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{
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return const_cast<Window *>(FromBaseWindowBack(const_cast<const WindowBase *>(w)));
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}
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/** Iterate over all windows */
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#define FOR_ALL_WINDOWS_FROM_BACK_FROM(w, start) for (w = FromBaseWindowFront(start); w != nullptr; w = FromBaseWindowFront(w->z_front))
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#define FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, start) for (w = FromBaseWindowBack(start); w != nullptr; w = FromBaseWindowBack(w->z_back))
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#define FOR_ALL_WINDOWS_FROM_BACK(w) FOR_ALL_WINDOWS_FROM_BACK_FROM(w, _z_back_window)
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#define FOR_ALL_WINDOWS_FROM_FRONT(w) FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, _z_front_window)
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extern Point _cursorpos_drag_start;
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extern int _scrollbar_start_pos;
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