Merge branch 'master' into jgrpp

# Conflicts:
#	src/dock_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/terraform_gui.cpp
#	src/vehicle.cpp
#	src/video/allegro_v.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/dedicated_v.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
This commit is contained in:
Jonathan G Rennison
2021-02-21 11:49:54 +00:00
42 changed files with 885 additions and 1005 deletions

View File

@@ -42,7 +42,7 @@
void CcTerraform(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
{
if (result.Succeeded()) {
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
} else {
extern TileIndex _terraform_err_tile;
SetRedErrorSquare(_terraform_err_tile);
@@ -92,7 +92,7 @@ static void GenerateRockyArea(TileIndex end, TileIndex start)
success = true;
}
if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, end);
if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, end);
}
/**
@@ -133,7 +133,7 @@ bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_t
GenerateDesertArea(end_tile, start_tile);
break;
case DDSP_BUY_LAND:
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 1 : 0, CMD_PURCHASE_LAND_AREA | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_SPLAT_RAIL);
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 1 : 0, CMD_PURCHASE_LAND_AREA | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_CONSTRUCTION_RAIL);
break;
default:
return false;
@@ -255,7 +255,7 @@ struct TerraformToolbarWindow : Window {
switch (_settings_game.construction.purchase_land_permitted) {
case 0:
case 1:
DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_SPLAT_RAIL);
DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_CONSTRUCTION_RAIL);
break;
case 2:
@@ -440,7 +440,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
if (ta.w == 0 || ta.h == 0) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_SPLAT_OTHER, tile);
if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
uint h;
if (mode != 0) {