(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
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@@ -1510,7 +1510,7 @@ static const SettingDescGlobVarList _misc_settings[] = {
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SDTG_STR("sounddriver", SLE_STRB,C|S,0, _ini_sounddriver, NULL, STR_NULL, NULL),
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SDTG_STR("blitter", SLE_STRB,C|S,0, _ini_blitter, NULL, STR_NULL, NULL),
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SDTG_STR("language", SLE_STRB, S, 0, _dynlang.curr_file, NULL, STR_NULL, NULL),
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SDTG_LIST("resolution", SLE_UINT16, S, 0, _cur_resolution, "640,480", STR_NULL, NULL),
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SDTG_CONDLIST("resolution", SLE_INT, 2, S, 0, _cur_resolution, "640,480", STR_NULL, NULL, 0, SL_MAX_VERSION), // workaround for implicit lengthof() in SDTG_LIST
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SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL),
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SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL),
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SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL),
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