(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
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@@ -206,8 +206,8 @@ static void QZ_UpdateVideoModes()
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count = _cocoa_subdriver->ListModes(modes, lengthof(modes));
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for (i = 0; i < count; i++) {
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_resolutions[i][0] = modes[i].x;
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_resolutions[i][1] = modes[i].y;
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_resolutions[i].width = modes[i].x;
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_resolutions[i].height = modes[i].y;
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}
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_num_resolutions = count;
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@@ -317,8 +317,8 @@ const char *VideoDriver_Cocoa::Start(const char * const *parm)
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/* Don't create a window or enter fullscreen if we're just going to show a dialog. */
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if (_cocoa_video_dialog) return NULL;
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width = _cur_resolution[0];
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height = _cur_resolution[1];
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width = _cur_resolution.width;
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height = _cur_resolution.height;
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bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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_cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, _fullscreen, true);
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@@ -138,10 +138,10 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm)
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{
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int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth();
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if (bpp == 0) _dedicated_video_mem = NULL;
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else _dedicated_video_mem = MallocT<byte>(_cur_resolution[0] * _cur_resolution[1] * (bpp / 8));
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else _dedicated_video_mem = MallocT<byte>(_cur_resolution.width * _cur_resolution.height * (bpp / 8));
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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_screen.width = _screen.pitch = _cur_resolution.width;
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_screen.height = _cur_resolution.height;
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ScreenSizeChanged();
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SetDebugString("net=6");
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@@ -15,8 +15,8 @@ static FVideoDriver_Null iFVideoDriver_Null;
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const char *VideoDriver_Null::Start(const char* const *parm)
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{
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this->ticks = GetDriverParamInt(parm, "ticks", 1000);
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_screen.width = _screen.pitch = _cur_resolution[0];
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_screen.height = _cur_resolution[1];
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_screen.width = _screen.pitch = _cur_resolution.width;
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_screen.height = _cur_resolution.height;
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ScreenSizeChanged();
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/* Do not render, nor blit */
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@@ -96,7 +96,7 @@ static void DrawSurfaceToScreen()
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}
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}
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static const uint16 default_resolutions[][2] = {
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static const Dimension default_resolutions[] = {
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{ 640, 480},
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{ 800, 600},
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{1024, 768},
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@@ -134,12 +134,12 @@ static void GetVideoModes()
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if (w >= 640 && h >= 480) {
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int j;
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for (j = 0; j < n; j++) {
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if (_resolutions[j][0] == w && _resolutions[j][1] == h) break;
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if (_resolutions[j].width == w && _resolutions[j].height == h) break;
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}
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if (j == n) {
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_resolutions[j][0] = w;
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_resolutions[j][1] = h;
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_resolutions[j].width = w;
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_resolutions[j].height = h;
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if (++n == lengthof(_resolutions)) break;
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}
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}
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@@ -160,21 +160,21 @@ static void GetAvailableVideoMode(int *w, int *h)
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// is the wanted mode among the available modes?
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for (i = 0; i != _num_resolutions; i++) {
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if (*w == _resolutions[i][0] && *h == _resolutions[i][1]) return;
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if (*w == _resolutions[i].width && *h == _resolutions[i].height) return;
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}
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// use the closest possible resolution
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best = 0;
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delta = abs((_resolutions[0][0] - *w) * (_resolutions[0][1] - *h));
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delta = abs((_resolutions[0].width - *w) * (_resolutions[0].height - *h));
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for (i = 1; i != _num_resolutions; ++i) {
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uint newdelta = abs((_resolutions[i][0] - *w) * (_resolutions[i][1] - *h));
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uint newdelta = abs((_resolutions[i].width - *w) * (_resolutions[i].height - *h));
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if (newdelta < delta) {
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best = i;
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delta = newdelta;
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}
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}
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*w = _resolutions[best][0];
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*h = _resolutions[best][1];
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*w = _resolutions[best].width;
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*h = _resolutions[best].height;
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}
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#ifndef ICON_DIR
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@@ -441,7 +441,7 @@ const char *VideoDriver_SDL::Start(const char * const *parm)
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DEBUG(driver, 1, "SDL: using driver '%s'", buf);
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GetVideoModes();
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CreateMainSurface(_cur_resolution[0], _cur_resolution[1]);
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CreateMainSurface(_cur_resolution.width, _cur_resolution.height);
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MarkWholeScreenDirty();
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SDL_CALL SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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@@ -534,7 +534,7 @@ bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen)
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{
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_fullscreen = fullscreen;
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GetVideoModes(); // get the list of available video modes
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if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution[0], _cur_resolution[1])) {
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if (_num_resolutions == 0 || !this->ChangeResolution(_cur_resolution.width, _cur_resolution.height)) {
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// switching resolution failed, put back full_screen to original status
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_fullscreen ^= true;
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return false;
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@@ -6,6 +6,7 @@
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#define VIDEO_VIDEO_DRIVER_HPP
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#include "../driver.h"
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#include "../core/geometry_type.hpp"
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class VideoDriver: public Driver {
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public:
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@@ -35,7 +36,7 @@ public:
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extern VideoDriver *_video_driver;
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extern char _ini_videodriver[32];
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extern int _num_resolutions;
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extern uint16 _resolutions[32][2];
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extern uint16 _cur_resolution[2];
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extern Dimension _resolutions[32];
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extern Dimension _cur_resolution;
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#endif /* VIDEO_VIDEO_DRIVER_HPP */
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@@ -36,7 +36,7 @@ bool _force_full_redraw;
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bool _window_maximize;
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uint _display_hz;
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uint _fullscreen_bpp;
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static uint16 _bck_resolution[2];
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static Dimension _bck_resolution;
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#if !defined(UNICODE)
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uint _codepage;
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#endif
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@@ -371,10 +371,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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return 0;
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case WM_DESTROY:
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if (_window_maximize) {
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_cur_resolution[0] = _bck_resolution[0];
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_cur_resolution[1] = _bck_resolution[1];
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}
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if (_window_maximize) _cur_resolution = _bck_resolution;
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return 0;
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case WM_LBUTTONDOWN:
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@@ -530,10 +527,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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/* Set maximized flag when we maximize (obviously), but also when we
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* switched to fullscreen from a maximized state */
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_window_maximize = (wParam == SIZE_MAXIMIZED || (_window_maximize && _fullscreen));
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if (_window_maximize) {
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_bck_resolution[0] = _cur_resolution[0];
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_bck_resolution[1] = _cur_resolution[1];
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}
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if (_window_maximize) _bck_resolution = _cur_resolution;
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ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
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}
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return 0;
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@@ -713,7 +707,7 @@ static bool AllocateDibSection(int w, int h)
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return true;
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}
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static const uint16 default_resolutions[][2] = {
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static const Dimension default_resolutions[] = {
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{ 640, 480 },
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{ 800, 600 },
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{ 1024, 768 },
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@@ -746,7 +740,7 @@ static void FindResolutions()
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uint j;
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for (j = 0; j < n; j++) {
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if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
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if (_resolutions[j].width == dm.dmPelsWidth && _resolutions[j].height == dm.dmPelsHeight) break;
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}
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/* In the previous loop we have checked already existing/added resolutions if
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@@ -754,8 +748,8 @@ static void FindResolutions()
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* looped all and found none, add the new one to the list. If we have reached the
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* maximum amount of resolutions, then quit querying the display */
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if (j == n) {
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_resolutions[j][0] = dm.dmPelsWidth;
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_resolutions[j][1] = dm.dmPelsHeight;
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_resolutions[j].width = dm.dmPelsWidth;
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_resolutions[j].height = dm.dmPelsHeight;
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if (++n == lengthof(_resolutions)) break;
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}
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}
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@@ -784,13 +778,13 @@ const char *VideoDriver_Win32::Start(const char * const *parm)
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FindResolutions();
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DEBUG(driver, 2, "Resolution for display: %dx%d", _cur_resolution[0], _cur_resolution[1]);
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DEBUG(driver, 2, "Resolution for display: %dx%d", _cur_resolution.width, _cur_resolution.height);
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// fullscreen uses those
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_wnd.width_org = _cur_resolution[0];
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_wnd.height_org = _cur_resolution[1];
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_wnd.width_org = _cur_resolution.width;
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_wnd.height_org = _cur_resolution.height;
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AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
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AllocateDibSection(_cur_resolution.width, _cur_resolution.height);
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MakeWindow(_fullscreen);
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MarkWholeScreenDirty();
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