Add railtype and signals variables for signal vertical clearance

This commit is contained in:
Jonathan G Rennison
2023-04-04 20:29:22 +01:00
parent 0370f2e3f1
commit e02585f68e
14 changed files with 181 additions and 38 deletions

View File

@@ -17,6 +17,7 @@ uint GetBestTunnelBridgeSignalSimulationSpacing(TileIndex begin, TileIndex end,
uint GetTunnelBridgeSignalSimulationSignalCount(TileIndex begin, TileIndex end);
void MarkTunnelBridgeSignalDirty(TileIndex tile, bool exit);
int GetTunnelBridgeSignalZ(TileIndex tile, bool exit);
/**
* Calculates the length of a tunnel or a bridge (without end tiles)