(svn r24690) -Codechange: Add resolver classes for industry tiles.
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@@ -357,12 +357,6 @@ struct ResolverObject {
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EngineID self_type;
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bool info_view; ///< Indicates if the item is being drawn in an info window
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} vehicle;
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struct {
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TileIndex tile;
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Industry *ind;
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IndustryGfx gfx;
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IndustryType type;
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} industry;
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} u;
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uint32 (*GetRandomBits)(const struct ResolverObject*);
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