(svn r23072) -Feature: [NewGRF] House callback 0x148.
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@@ -44,7 +44,8 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id);
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void AnimateNewHouseTile(TileIndex tile);
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void AnimateNewHouseConstruction(TileIndex tile);
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uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed = false, uint8 initial_random_bits = 0);
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uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, bool not_yet_constructed = false, uint8 initial_random_bits = 0, uint32 watched_cargo_triggers = 0);
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void WatchedCargoCallback(TileIndex tile, uint32 trigger_cargoes);
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bool CanDeleteHouse(TileIndex tile);
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