(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE

This commit is contained in:
tron
2005-10-24 05:51:23 +00:00
parent f5ea31b9da
commit e0dd7efc82
3 changed files with 9 additions and 8 deletions

View File

@@ -37,8 +37,8 @@ VARDEF AIStruct _ai;
VARDEF AIPlayer _ai_player[MAX_PLAYERS];
// ai.c
void AI_StartNewAI(byte player);
void AI_PlayerDied(byte player);
void AI_StartNewAI(PlayerID player);
void AI_PlayerDied(PlayerID player);
void AI_RunGameLoop(void);
void AI_Initialize(void);
void AI_Uninitialize(void);