(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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31
src/script/api/script_news.cpp
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31
src/script/api/script_news.cpp
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_news.cpp Implementation of ScriptNews. */
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#include "../../stdafx.h"
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#include "script_news.hpp"
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#include "script_error.hpp"
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#include "../../news_func.h"
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#include "../../strings_func.h"
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#include "../../command_type.h"
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#include "../../string_func.h"
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#include "table/strings.h"
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/* static */ bool ScriptNews::Create(NewsType type, const char *text, ScriptCompany::CompanyID company)
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{
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EnforcePrecondition(false, !StrEmpty(text));
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EnforcePrecondition(false, type >= NT_ARRIVAL_COMPANY && type <= NT_GENERAL);
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EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID);
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uint8 c = company;
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if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY;
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return ScriptObject::DoCommand(0, type | (NR_NONE << 8) | (c << 16), 0, CMD_CUSTOM_NEWS_ITEM, text);
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}
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