(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.

This commit is contained in:
peter1138
2007-05-06 18:14:33 +00:00
parent 7b65a015c8
commit e109773636
9 changed files with 242 additions and 42 deletions

View File

@@ -25,6 +25,7 @@
#include "train.h"
#include "water_map.h"
#include "newgrf.h"
#include "newgrf_canal.h"
static const SpriteID _water_shore_sprites[] = {
0,
@@ -373,39 +374,43 @@ void DrawCanalWater(TileIndex tile)
{
uint wa;
/* Test for custom graphics, else use the default */
SpriteID dikes_base = GetCanalSprite(CF_DIKES, tile);
if (dikes_base == 0) dikes_base = SPR_CANALS_BASE + 57;
/* determine the edges around with water. */
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57, PAL_NONE);
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58, PAL_NONE);
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59, PAL_NONE);
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60, PAL_NONE);
if (!(wa & 1)) DrawGroundSprite(dikes_base, PAL_NONE);
if (!(wa & 2)) DrawGroundSprite(dikes_base + 1, PAL_NONE);
if (!(wa & 4)) DrawGroundSprite(dikes_base + 2, PAL_NONE);
if (!(wa & 8)) DrawGroundSprite(dikes_base + 3, PAL_NONE);
/* right corner */
switch (wa & 0x03) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 4, PAL_NONE); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8, PAL_NONE); break;
case 0: DrawGroundSprite(dikes_base + 4, PAL_NONE); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(dikes_base + 8, PAL_NONE); break;
}
/* bottom corner */
switch (wa & 0x06) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 5, PAL_NONE); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9, PAL_NONE); break;
case 0: DrawGroundSprite(dikes_base + 5, PAL_NONE); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(dikes_base + 9, PAL_NONE); break;
}
/* left corner */
switch (wa & 0x0C) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 6, PAL_NONE); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10, PAL_NONE); break;
case 0: DrawGroundSprite(dikes_base + 6, PAL_NONE); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(dikes_base + 10, PAL_NONE); break;
}
/* upper corner */
switch (wa & 0x09) {
case 0: DrawGroundSprite(SPR_CANALS_BASE + 57 + 7, PAL_NONE); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11, PAL_NONE); break;
case 0: DrawGroundSprite(dikes_base + 7, PAL_NONE); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(dikes_base + 11, PAL_NONE); break;
}
}
@@ -421,12 +426,30 @@ static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts,
SpriteID palette, uint base
)
{
DrawGroundSprite(wdts++->image, PAL_NONE);
SpriteID image;
SpriteID water_base = GetCanalSprite(CF_WATERSLOPE, ti->tile);
SpriteID locks_base = GetCanalSprite(CF_LOCKS, ti->tile);
/* If no custom graphics, use defaults */
if (water_base == 0) water_base = SPR_CANALS_BASE + 5;
if (locks_base == 0) {
locks_base = SPR_CANALS_BASE + 9;
} else {
/* If using custom graphics, ignore the variation on height */
base = 0;
}
image = wdts++->image;
if (image < 4) image += water_base;
DrawGroundSprite(image, PAL_NONE);
for (; wdts->delta_x != 0x80; wdts++) {
SpriteID image = wdts->image + base;
SpriteID image = wdts->image;
SpriteID pal;
if (image < 24) image += locks_base;
image += base;
if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
pal = PALETTE_TO_TRANSPARENT;