(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of
terminals in every group can be freely chosen -Codechange: AT_OILRIG is now 15, so that new airports can be added easily.
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10
ttd.c
10
ttd.c
@@ -1250,13 +1250,14 @@ void UpdateVoidTiles()
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memset(_map_type_and_height + MapMaxY() * MapSizeX(), MP_VOID << 4, MapSizeX());
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}
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extern void UpdateOldAircraft();
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extern void UpdateOldAircraft( void );
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extern void UpdateOilRig( void );
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bool AfterLoadGame(uint version)
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{
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Window *w;
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ViewPort *vp;
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// in version 2.1 of the savegame, town owner was unified.
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if (version <= 0x200) {
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ConvertTownOwner();
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@@ -1354,6 +1355,11 @@ bool AfterLoadGame(uint version)
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DoZoomInOutWindow(ZOOM_NONE, w); // update button status
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MarkWholeScreenDirty();
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//In 5.1, Oilrigs have been moved (again)
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if (version <= 0x500) {
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UpdateOilRig();
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}
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return true;
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}
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