(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
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@@ -776,6 +776,8 @@ network/core/packet.cpp
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network/core/packet.h
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network/core/tcp.cpp
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network/core/tcp.h
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network/core/tcp_game.cpp
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network/core/tcp_game.h
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network/core/udp.cpp
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network/core/udp.h
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