From e1a841aa0548ee8c7edc7c6c459143a278502b0a Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Fri, 25 Nov 2016 23:42:26 +0000 Subject: [PATCH] Fix loading of signals on bridges/tunnels from SpringPP savegames. Reg/green states were incorrect. --- src/saveload/extended_ver_sl.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/saveload/extended_ver_sl.cpp b/src/saveload/extended_ver_sl.cpp index 312b4169d1..86648e7be1 100644 --- a/src/saveload/extended_ver_sl.cpp +++ b/src/saveload/extended_ver_sl.cpp @@ -203,6 +203,7 @@ void SlXvCheckSpecialSavegameVersions() _sl_xv_feature_versions[XSLFI_INFRA_SHARING] = 1; _sl_xv_feature_versions[XSLFI_AUTO_TIMETABLE] = 1; _sl_xv_feature_versions[XSLFI_MORE_COND_ORDERS] = 1; + _sl_xv_feature_versions[XSLFI_SIG_TUNNEL_BRIDGE] = 1; _sl_xv_discardable_chunk_ids.push_back('SNOW'); }