(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
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		@@ -50,8 +50,7 @@ static void PlaceTree(uint tile, uint32 r, byte m5_or)
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		_map3_hi[tile] = 0;		// no hedge
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		// above snowline?
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		if( (_opt.landscape == LT_HILLY) && (GetTileZ(tile) - _opt.snow_line > 0) )
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		{
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		if (_opt.landscape == LT_HILLY && GetTileZ(tile) > _opt.snow_line) {
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			_map2[tile] = 0xE0;	// set land type to snow
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			_map2[tile] |= (byte)(r >> 24)&0x07; // randomize counter
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		}
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