Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304)
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@@ -1432,6 +1432,8 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the li
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STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Show the NewGRF's name in the build vehicle window: {STRING2}
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STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Add a line to the build vehicle window, showing which NewGRF the selected vehicle comes from.
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STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS :Show the cargoes the vehicles can carry in the list windows {STRING2}
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STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT :If enabled, the vehicle's transportable load will appear above it in the vehicle lists
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STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
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STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargoes and town growth requirements. NewGRF and Game Scripts allow finer control though
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@@ -3802,6 +3804,8 @@ STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send ins
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STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
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STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
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STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
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STR_VEHICLE_LIST_CARGO :{TINY_FONT}{BLACK}[{CARGO_LIST}]
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STR_VEHICLE_LIST_NAME_AND_CARGO :{TINY_FONT}{BLACK}{STRING1} {STRING1}
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STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
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STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
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