(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)

-CodeLayout: Remove trailing spaces and Windows linebreaks
This commit is contained in:
darkvater
2004-09-12 21:49:38 +00:00
parent 1b498bca57
commit e295e46e3e
40 changed files with 717 additions and 721 deletions

View File

@@ -25,15 +25,15 @@ enum {
// Finite sTate mAchine --> FTA
typedef struct AirportFTAClass {
byte nofelements; // number of positions the airport consists of
byte nofterminals; // number of terminals this airport has
byte nofterminalgroups; // terminals belong to so many groups (MAX is the nofterminals)
byte nofhelipads; // number of helipads this airport has
byte nofhelipadgroups; // helipads belong to so many groups (MAX is the nofhelipads)
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
byte acc_planes; // accept airplanes or helicopters or both
uint16 *airport_depots; // gives the position of the depots on the airports
struct AirportFTA *layout; // state machine for airport
byte nofelements; // number of positions the airport consists of
byte nofterminals; // number of terminals this airport has
byte nofterminalgroups; // terminals belong to so many groups (MAX is the nofterminals)
byte nofhelipads; // number of helipads this airport has
byte nofhelipadgroups; // helipads belong to so many groups (MAX is the nofhelipads)
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
byte acc_planes; // accept airplanes or helicopters or both
const uint16 *airport_depots; // gives the position of the depots on the airports
struct AirportFTA *layout; // state machine for airport
} AirportFTAClass;
// internal structure used in openttd - Finite sTate mAchine --> FTA