(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
- Feature: improved german town name generator
|
||||
- Change: scenarios now have the file extension .scn
|
||||
- Fix: removing and upgrading tracks under a bridge when a train is on the bridge
|
||||
- Change: default network port from 12345 (known trojan) to 3979
|
||||
- Change: default network port from 12345 (known trojan) to 3979
|
||||
- Fix: pause button was not synched in network games
|
||||
- Fix: crash caused by invalid screen resolutions
|
||||
- Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players.
|
||||
@@ -29,7 +29,7 @@
|
||||
- Fix: 80% CPU load paused in fast-forward
|
||||
- Feature: Enabled 'remove' button for stations
|
||||
- Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
|
||||
- Fix: Some airport runways were treated
|
||||
- Fix: Some airport runways were treated
|
||||
- Fix: minor minimap glitch
|
||||
- Fix: station sorting scroll fails with not ennough stations
|
||||
- Fix: desert ground for depots in the desert
|
||||
@@ -58,7 +58,7 @@
|
||||
- Fix: allow deleting a bridge if a vehicle is below
|
||||
- Fix: crash loading a scenario
|
||||
- Fix: build tracks on water
|
||||
- Fix: fast forward button pressed with tab
|
||||
- Fix: fast forward button pressed with tab
|
||||
- Fix: vehicles don't get old
|
||||
- Feature: realistic train reversing
|
||||
- Feature: added support for 64 bit CPUs
|
||||
|
Reference in New Issue
Block a user