Save/load ext: Fix SlXvSetCurrentState being called before AfterLoadGame().
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@@ -2467,8 +2467,6 @@ static inline void ClearSaveLoadState()
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delete _sl.lf;
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_sl.lf = NULL;
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SlXvSetCurrentState();
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}
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/**
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@@ -2780,6 +2778,8 @@ static SaveOrLoadResult DoLoad(LoadFilter *reader, bool load_check)
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GamelogStopAction();
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}
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SlXvSetCurrentState();
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return SL_OK;
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}
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@@ -2839,6 +2839,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, boo
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return SL_REINIT;
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}
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GamelogStopAction();
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SlXvSetCurrentState();
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return SL_OK;
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}
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