Add: a go-to-location button to the LandInfo window.
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@@ -25,6 +25,7 @@
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#include "newgrf_debug.h"
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#include "zoom_func.h"
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#include "guitimer_func.h"
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#include "viewport_func.h"
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#include "rev.h"
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#include "widgets/misc_widget.h"
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@@ -46,6 +47,7 @@ static const NWidgetPart _nested_land_info_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_LAND_AREA_INFORMATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_LI_LOCATION), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP),
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NWidget(WWT_DEBUGBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY, WID_LI_BACKGROUND), EndContainer(),
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@@ -361,6 +363,19 @@ public:
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::ShowNewGRFInspectWindow(GetGrfSpecFeature(this->tile), this->tile);
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}
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_LI_LOCATION:
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if (_ctrl_pressed) {
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ShowExtraViewportWindow(this->tile);
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} else {
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ScrollMainWindowToTile(this->tile);
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}
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break;
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}
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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