(svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them.
- CodeChange: Change the function GetCurrentLocale(). It returns the locale from some default environment-variables, plus a custom one defined as parameter. If all fail, it tries $LANG.
This commit is contained in:
147
unix.c
147
unix.c
@@ -8,12 +8,15 @@
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#include "table/strings.h"
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#include "hal.h"
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#include "variables.h"
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#include "debug.h"
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#include <dirent.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <time.h>
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#include <signal.h>
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#include <iconv.h>
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#include <errno.h>
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#ifdef USE_HOMEDIR
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#include <pwd.h>
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@@ -118,8 +121,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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fios->type = FIOS_TYPE_DIR;
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fios->mtime = 0;
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ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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snprintf(fios->title, lengthof(fios->title),
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"%s/ (Directory)", dirent->d_name);
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snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", FS2OTTD(dirent->d_name));
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str_validate(fios->title);
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}
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}
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@@ -162,7 +164,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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*t = '\0'; // strip extension
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ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
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ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title));
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str_validate(fios->title);
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
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if (strcasecmp(t, ".ss1") == 0 ||
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@@ -222,7 +224,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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fios->type = FIOS_TYPE_DIR;
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fios->mtime = 0;
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ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", dirent->d_name);
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snprintf(fios->title, lengthof(fios->title), "%s/ (Directory)", FS2OTTD(dirent->d_name));
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str_validate(fios->title);
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}
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}
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@@ -263,7 +265,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
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*t = '\0'; // strip extension
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ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
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ttd_strlcpy(fios->title, FS2OTTD(dirent->d_name), lengthof(fios->title));
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str_validate(fios->title);
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} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
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mode == SLD_NEW_GAME) {
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@@ -604,42 +606,103 @@ void CSleep(int milliseconds)
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#endif // __AMIGA__
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}
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// No proper makefile detection, so just force this for the time being
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#if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3)
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/* FYI: This is not thread-safe.
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Assumptions:
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- the 'from' charset is ISO-8859-15
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- the 'to' charset is either the same, or UTF-8
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NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char issues. There aren't any easy fix for this
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*/
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#include <iconv.h>
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#include <locale.h>
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const char *convert_to_fs_charset(const char *filename)
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{
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static char statout[1024], statin[1024];
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static iconv_t convd;
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static bool alreadyInited;
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char *outbuf = statout;
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const char *inbuf = statin;
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size_t inlen = strlen(filename), outlen = 1023;
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size_t retval = 0;
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if(inbuf == NULL)
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inbuf = statin;
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setlocale(LC_ALL, "C-UTF-8");
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strcpy(statout, filename);
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strcpy(statin, filename);
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inbuf = strrchr(statin, '/');
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outbuf = strrchr(statout, '/');
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if(alreadyInited == false)
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{
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convd = iconv_open("UTF-8-MAC", "ISO-8859-15");
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if(convd == (iconv_t)(-1))
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return filename;
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alreadyInited = true;
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}
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retval = iconv(convd, NULL, NULL, NULL, NULL);
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inlen = iconv(convd, &inbuf, &inlen, &outbuf, &outlen);
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// FIX: invalid characters will abort conversion, but they shouldn't occur?
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return statout;
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}
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# define WITH_ICONV
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#endif
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#ifdef WITH_ICONV
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#define INTERNALCODE "ISO-8859-15"
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/** Try and try to decipher the current locale from environmental
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* variables. MacOSX is hardcoded, other OS's are dynamic. If no suitable
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* locale can be found, don't do any conversion "" */
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static const char *GetLocalCode(void)
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{
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#if defined(__APPLE__) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3)
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return "UTF-8-MAC";
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#else
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/* Strip locale (eg en_US.UTF-8) to only have UTF-8 */
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const char *locale = GetCurrentLocale("LC_CTYPE");
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if (locale != NULL) locale = strchr(locale, '.');
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return (locale == NULL) ? "" : locale + 1;
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#endif
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}
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/** FYI: This is not thread-safe.
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* convert between locales, which from and which to is set in the calling
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* functions OTTD2FS() and FS2OTTD(). You should NOT use this function directly
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* NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char
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* issues. There aren't any easy fix for this */
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static const char *convert_tofrom_fs(iconv_t convd, const char *name)
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{
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static char buf[1024];
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/* Work around buggy iconv implementation where inbuf is wrongly typed as
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* non-const. Correct implementation is at
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* http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html */
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#if defined (__GLIBC__) || defined (__GNU_LIBRARY__)
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char *inbuf = (char*)name;
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#else
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const char *inbuf = name;
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#endif
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char *outbuf = buf;
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size_t outlen = sizeof(buf) - 1;
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size_t inlen = strlen(name);
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ttd_strlcpy(outbuf, name, sizeof(buf));
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iconv(convd, NULL, NULL, NULL, NULL);
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if (iconv(convd, &inbuf, &inlen, &outbuf, &outlen) == (size_t)(-1)) {
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DEBUG(misc, 0) ("[Iconv] Error converting '%s'. Errno %d", name, errno);
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}
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*outbuf = '\0';
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// FIX: invalid characters will abort conversion, but they shouldn't occur?
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return buf;
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}
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/** Convert from OpenTTD's encoding to that of the local environment
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* @param name pointer to a valid string that will be converted
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* @return pointer to a new stringbuffer that contains the converted string */
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const char *OTTD2FS(const char *name)
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{
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static iconv_t convd = (iconv_t)(-1);
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if (convd == (iconv_t)(-1)) {
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const char *env = GetLocalCode();
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convd = iconv_open(env, INTERNALCODE);
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if (convd == (iconv_t)(-1)) {
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DEBUG(misc, 0) ("[iconv] Cannot convert from codeset '%s' to '%s'", INTERNALCODE, env);
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return name;
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}
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}
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return convert_tofrom_fs(convd, name);
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}
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/** Convert to OpenTTD's encoding from that of the local environment
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* @param name pointer to a valid string that will be converted
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* @return pointer to a new stringbuffer that contains the converted string */
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const char *FS2OTTD(const char *name)
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{
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static iconv_t convd = (iconv_t)(-1);
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if (convd == (iconv_t)(-1)) {
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const char *env = GetLocalCode();
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convd = iconv_open(INTERNALCODE, env);
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if (convd == (iconv_t)(-1)) {
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DEBUG(misc, 0) ("[iconv] Cannot convert from codeset '%s' to '%s'", INTERNALCODE, env);
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return name;
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}
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}
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return convert_tofrom_fs(convd, name);
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}
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#else
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const char *FS2OTTD(const char *name) {return name;}
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const char *OTTD2FS(const char *name) {return name;}
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#endif /* WITH_ICONV */
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