(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
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@@ -19,7 +19,7 @@
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#include <map>
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/** A list that maps AI names to their AIInfo object. */
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typedef std::map<const char *, class AIInfo *, StringCompare> AIInfoList;
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typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList;
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/**
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* Main AI class. Contains all functions needed to start, stop, save and load AIs.
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@@ -129,11 +129,11 @@ public:
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/** Wrapper function for AIScanner::GetAIConsoleLibraryList */
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static char *GetConsoleLibraryList(char *p, const char *last);
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/** Wrapper function for AIScanner::GetAIInfoList */
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static const AIInfoList *GetInfoList();
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static const ScriptInfoList *GetInfoList();
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/** Wrapper function for AIScanner::GetUniqueAIInfoList */
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static const AIInfoList *GetUniqueInfoList();
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static const ScriptInfoList *GetUniqueInfoList();
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/** Wrapper function for AIScanner::FindInfo */
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static AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
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static class AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
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/** Wrapper function for AIScanner::FindLibrary */
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static class AILibrary *FindLibrary(const char *library, int version);
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@@ -145,10 +145,12 @@ public:
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#if defined(ENABLE_NETWORK)
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/** Wrapper function for AIScanner::HasAI */
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static bool HasAI(const struct ContentInfo *ci, bool md5sum);
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static bool HasAILibrary(const ContentInfo *ci, bool md5sum);
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#endif
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private:
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static uint frame_counter; ///< Tick counter for the AI code
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static class AIScanner *ai_scanner; ///< AIScanner instance that is used to find AIs
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static uint frame_counter; ///< Tick counter for the AI code
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static class AIScannerInfo *scanner_info; ///< ScriptScanner instance that is used to find AIs
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static class AIScannerLibrary *scanner_library; ///< ScriptScanner instance that is used to find AI Libraries
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};
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#else /* ENABLE_AI */
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@@ -167,6 +169,7 @@ public:
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static void KillAll() {}
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static void GameLoop() {}
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static bool HasAI(const struct ContentInfo *ci, bool md5sum) { return false; }
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static bool HasAILibrary(const struct ContentInfo *ci, bool md5sum) { return false; }
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static void Rescan() {}
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static char *GetConsoleList(char *p, const char *last, bool newest_only = false) { return p; }
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static void nop() { }
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