Codechange: [ContentInfo] Use std::string instead of string buffers
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@@ -65,6 +65,11 @@ static const uint NETWORK_CLIENT_NAME_LENGTH = 25; ///< The maxim
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static const uint NETWORK_RCONCOMMAND_LENGTH = 500; ///< The maximum length of a rconsole command, in bytes including '\0'
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static const uint NETWORK_GAMESCRIPT_JSON_LENGTH = COMPAT_MTU-3; ///< The maximum length of a gamescript json string, in bytes including '\0'. Must not be longer than COMPAT_MTU including header (3 bytes)
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static const uint NETWORK_CHAT_LENGTH = 900; ///< The maximum length of a chat message, in bytes including '\0'
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static const uint NETWORK_CONTENT_FILENAME_LENGTH = 48; ///< The maximum length of a content's filename, in bytes including '\0'.
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static const uint NETWORK_CONTENT_NAME_LENGTH = 32; ///< The maximum length of a content's name, in bytes including '\0'.
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static const uint NETWORK_CONTENT_VERSION_LENGTH = 16; ///< The maximum length of a content's version, in bytes including '\0'.
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static const uint NETWORK_CONTENT_URL_LENGTH = 96; ///< The maximum length of a content's url, in bytes including '\0'.
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static const uint NETWORK_CONTENT_DESC_LENGTH = 512; ///< The maximum length of a content's description, in bytes including '\0'.
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static const uint NETWORK_CONTENT_TAG_LENGTH = 32; ///< The maximum length of a content's tag, in bytes including '\0'.
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static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum length of the name of a GRF
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