(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded. -Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
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@@ -14,7 +14,7 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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static const char *UPARROW = "\xEE\x8A\x80";
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static const char *UPARROW = "\xEE\x8A\xA0";
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static const char *DOWNARROW = "\xEE\x8A\xAA";
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static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)
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