Add #5006: Flag to hide rail type from construction.

This commit is contained in:
Peter Nelson
2019-02-05 08:23:25 +00:00
committed by PeterN
parent 4764d1c45e
commit e3b440c9c5
4 changed files with 25 additions and 4 deletions

View File

@@ -46,6 +46,7 @@ typedef SmallVector<Train *, 16> TrainList;
RailtypeInfo _railtypes[RAILTYPE_END];
RailType _sorted_railtypes[RAILTYPE_END];
uint8 _sorted_railtypes_size;
RailTypes _railtypes_hidden_mask;
/** Enum holding the signal offset in the sprite sheet according to the side it is representing. */
enum SignalOffsets {
@@ -78,6 +79,8 @@ void ResetRailTypes()
RailTypeLabelList(), 0, 0, RAILTYPES_NONE, RAILTYPES_NONE, 0,
{}, {} };
for (; i < lengthof(_railtypes); i++) _railtypes[i] = empty_railtype;
_railtypes_hidden_mask = RAILTYPES_NONE;
}
void ResolveRailTypeGUISprites(RailtypeInfo *rti)
@@ -140,11 +143,12 @@ void InitRailTypes()
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
RailtypeInfo *rti = &_railtypes[rt];
ResolveRailTypeGUISprites(rti);
if (HasBit(rti->flags, RTF_HIDDEN)) SetBit(_railtypes_hidden_mask, rt);
}
_sorted_railtypes_size = 0;
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
if (_railtypes[rt].label != 0) {
if (_railtypes[rt].label != 0 && !HasBit(_railtypes_hidden_mask, rt)) {
_sorted_railtypes[_sorted_railtypes_size++] = rt;
}
}