(svn r16827) -Codechange: make OSX specific files include stdafx.h always as the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes.

This commit is contained in:
rubidium
2009-07-14 16:43:45 +00:00
parent 2b1c43f81f
commit e3c7a77b40
9 changed files with 100 additions and 176 deletions

View File

@@ -8,13 +8,18 @@
#ifdef WITH_COCOA
#define MAC_OS_X_VERSION_MIN_REQUIRED MAC_OS_X_VERSION_10_3
#include <AvailabilityMacros.h>
#include "../../stdafx.h"
#define Rect OTTDRect
#define Point OTTDPoint
#import <Cocoa/Cocoa.h>
#import <sys/time.h> /* gettimeofday */
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
#undef Rect
#undef Point
#include "../../debug.h"
#include "../../core/geometry_type.hpp"
#include "cocoa_v.h"
#include "../../gfx_func.h"
/**
* Important notice regarding all modifications!!!!!!!
@@ -29,24 +34,6 @@
extern "C" void ShowMenuBar();
extern "C" void HideMenuBar();
/* Defined in stdbool.h */
#ifndef __cplusplus
# ifndef __BEOS__
# undef bool
# undef false
# undef true
# endif
#endif
#include "../../stdafx.h"
#include "../../debug.h"
#include "../../core/geometry_type.hpp"
#include "cocoa_v.h"
#include "../../gfx_func.h"
#undef Rect
/* Structure for rez switch gamma fades
* We can hide the monitor flicker by setting the gamma tables to 0