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@@ -3106,8 +3106,8 @@ bool AfterLoadGame()
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}
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}
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if (IsSavegameVersionBefore(SLV_DOCK_DOCKINGTILES)) {
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/* All tiles around docks may be docking tiles. */
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if (IsSavegameVersionBefore(SLV_REPAIR_OBJECT_DOCKING_TILES)) {
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/* Placing objects on docking tiles was not updating adjacent station's docking tiles. */
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for (Station *st : Station::Iterate()) {
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if (st->ship_station.tile != INVALID_TILE) UpdateStationDockingTiles(st);
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}
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