(svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)
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								rail_cmd.c
									
									
									
									
									
								
							
							
						
						
									
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								rail_cmd.c
									
									
									
									
									
								
							@@ -873,6 +873,7 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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	byte m5;
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	int32 cost;
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	int track = p1 & 0x7;
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	byte a,b,c,d;
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	assert(track >= 0 && track < 6); // only 6 possible track-combinations
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@@ -901,13 +902,21 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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	if (!CheckTileOwnership(tile))
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		return CMD_ERROR;
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	// calculate masks for..
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	a = _signals_table[track];      // .. signal for this track in one direction
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	b = _signals_table[track + 8];  // .. signal for this track in the other direction
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	c = a | b;											// .. 2-way signal for this track
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	// If it had signals previously it is free to change orientation/pre-exit-combo signals
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	cost = 0;
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	if (!(m5 & RAIL_TYPE_SIGNALS)) {
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		cost = _price.build_signals;
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	} else {
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		d = _map3_lo[tile] & c;					// mask of built signals. it only affects &0xF0
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		if (d == 0) cost += _price.build_signals; // no signals built yet
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	// if converting signals<->semaphores, charge the player for it
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	} else if (p2 && ((HASBIT(p1, 3) && !HASBIT(_map3_hi[tile], 2)) || (!HASBIT(p1, 3) && HASBIT(_map3_hi[tile], 2)) ) ) {
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		cost += _price.build_signals + _price.remove_signals;
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		if (p2 && ((HASBIT(p1, 3) && !HASBIT(_map3_hi[tile], 2)) || (!HASBIT(p1, 3) && HASBIT(_map3_hi[tile], 2)) ) )
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			cost += _price.build_signals + _price.remove_signals;
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	}
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	if (flags & DC_EXEC) {
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@@ -918,23 +927,17 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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			_map2[tile] |= 0xF0;              // all signals are on
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			_map3_lo[tile] &= ~0xF0;          // no signals built by default
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			_map3_hi[tile] = (p1 & 8) ? 4 : 0;// initial presignal state, semaphores depend on ctrl key
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			d = 0;														// no existing signals
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			if (!p2)
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				goto ignore_presig;
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		}
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		if (!p2) { // not called from CmdBuildManySignals
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			if (!HASBIT(p1, 3)) { // not CTRL pressed
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				byte a,b,c,d;
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	ignore_presig:
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				a = _signals_table[track];      // signal for this track in one direction
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				b = _signals_table[track + 8];  // signal for this track in the other direction
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				c = a | b;
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				d = _map3_lo[tile] & c;					// mask of built signals. it only affects &0xF0
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				// Alternate between a|b, b, a
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				if ( d != 0 && d != a) {
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					c = (d==c)?b:a;
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				}
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				if ( d != 0 && d != a)
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					c = (d == c)?b:a;
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				_map3_lo[tile] = (_map3_lo[tile]&~(a|b)) | c;
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			} else // CTRL pressed
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@@ -1064,7 +1067,7 @@ int32 CmdBuildManySignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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/* Remove signals
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 * p1 = unused
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 * p1 bits 0..2 = track
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 * p2 = unused
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 */
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@@ -1072,6 +1075,8 @@ int32 CmdRemoveSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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	TileInfo ti;
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	uint tile;
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	int track = p1 & 0x7;
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	byte a,b,c,d;
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	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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@@ -1094,16 +1099,29 @@ int32 CmdRemoveSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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	if (_current_player != OWNER_WATER && !CheckTileOwnership(tile))
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		return CMD_ERROR;
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	// calculate already built signals
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	a = _signals_table[track];      // signal for this track in one direction
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	b = _signals_table[track + 8];  // signal for this track in the other direction
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	c = a | b;
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	d = _map3_lo[tile] & c;
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	/* no signals on selected track? */
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	if (d == 0)
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		return CMD_ERROR;
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	/* Do it? */
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	if (flags & DC_EXEC) {
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		byte bits = _map5[tile];
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		_map5[tile] &= ~RAIL_TYPE_SIGNALS;
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		_map2[tile] &= ~0xF0;
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		CLRBIT(_map3_hi[tile], 2); // remove any possible semaphores
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		/* TTDBUG: this code contains a bug, if a tile contains 2 signals
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		 * on separate tracks, it won't work properly for the 2nd track */
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		SetSignalsOnBothDir(tile, FIND_FIRST_BIT(bits & RAIL_BIT_MASK));
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		_map3_lo[tile] &= ~c;
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		/* removed last signal from tile? */
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		if ((_map3_lo[tile] & 0xF0) == 0) {
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			_map5[tile] &= ~RAIL_TYPE_SIGNALS;
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			_map2[tile] &= ~0xF0;
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			CLRBIT(_map3_hi[tile], 2); // remove any possible semaphores
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		}
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		SetSignalsOnBothDir(tile, track);
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		MarkTileDirtyByTile(tile);
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	}
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@@ -1229,9 +1247,20 @@ regular_track:;
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		return cost;
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	} else if ((m5 & RAIL_TYPE_MASK)==RAIL_TYPE_SIGNALS) {
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		cost = DoCommandByTile(tile, 0, 0, flags, CMD_REMOVE_SIGNALS);
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		if (cost == CMD_ERROR)
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			return CMD_ERROR;
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		cost = 0;
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		if (_map3_lo[tile] & (_signals_table[0] | _signals_table[0 + 8])) { // check for signals in the first track
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			ret = DoCommandByTile(tile, 0, 0, flags, CMD_REMOVE_SIGNALS);
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			if (ret == CMD_ERROR)
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				return CMD_ERROR;
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			cost += ret;
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		};
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		if (_map3_lo[tile] & (_signals_table[3] | _signals_table[3 + 8])) { // check for signals in the other track
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			ret = DoCommandByTile(tile, 3, 0, flags, CMD_REMOVE_SIGNALS);
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			if (ret == CMD_ERROR)
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				return CMD_ERROR;
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			cost += ret;
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		};
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		m5 &= RAIL_BIT_MASK;
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		if (flags & DC_EXEC)
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			goto regular_track;
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