(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way

This commit is contained in:
rubidium
2010-01-09 14:43:08 +00:00
parent f65f276d10
commit e4af35d316
12 changed files with 56 additions and 46 deletions

View File

@@ -47,7 +47,7 @@
#include "saveload_internal.h"
extern const uint16 SAVEGAME_VERSION = 135;
extern const uint16 SAVEGAME_VERSION = 136;
SavegameType _savegame_type; ///< type of savegame we are loading