(svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic
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								hal.h
									
									
									
									
									
								
							@@ -141,6 +141,8 @@ void FiosDelete(const char *name);
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// Make a filename from a name
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void FiosMakeSavegameName(char *buf, const char *name);
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int CDECL compare_FiosItems(const void *a, const void *b);
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void CreateConsole(void);
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#endif /* HAL_H */
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@@ -20,6 +20,8 @@
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#include "hal.h" // for file list
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static bool _savegame_sort_dirty;
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bool _query_string_active;
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typedef struct LandInfoData {
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@@ -1142,12 +1144,6 @@ static void DrawFiosTexts(void)
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	DoDrawString(path, 2, 27, 16);
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}
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#if defined(_WIN32)
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	extern int CDECL compare_FiosItems (const void *a, const void *b);
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#else
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	extern int compare_FiosItems (const void *a, const void *b);
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#endif
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static void MakeSortedSaveGameList(void)
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{
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