(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop
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@@ -2648,9 +2648,8 @@ static bool ClickTile_Station(TileIndex tile)
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static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
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{
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StationID station_id = GetStationIndex(tile);
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if (v->type == VEH_TRAIN) {
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StationID station_id = GetStationIndex(tile);
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if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
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if (!IsRailStation(tile) || !Train::From(v)->IsFrontEngine()) return VETSB_CONTINUE;
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@@ -2688,42 +2687,7 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
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if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
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if (IsRoadStop(tile) && rv->IsRoadVehFront()) {
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/* Attempt to allocate a parking bay in a road stop */
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RoadStop *rs = RoadStop::GetByTile(tile, GetRoadStopType(tile));
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if (IsDriveThroughStopTile(tile)) {
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if (!rv->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
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/* Vehicles entering a drive-through stop from the 'normal' side use first bay (bay 0). */
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byte side = ((DirToDiagDir(rv->direction) == ReverseDiagDir(GetRoadStopDir(tile))) == (rv->overtaking == 0)) ? 0 : 1;
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if (!rs->IsFreeBay(side)) return VETSB_CANNOT_ENTER;
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/* Check if the vehicle is stopping at this road stop */
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if (GetRoadStopType(tile) == (rv->IsBus() ? ROADSTOP_BUS : ROADSTOP_TRUCK) &&
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rv->current_order.GetDestination() == GetStationIndex(tile)) {
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SetBit(rv->state, RVS_IS_STOPPING);
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rs->AllocateDriveThroughBay(side);
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}
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/* Indicate if vehicle is using second bay. */
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if (side == 1) SetBit(rv->state, RVS_USING_SECOND_BAY);
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/* Indicate a drive-through stop */
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SetBit(rv->state, RVS_IN_DT_ROAD_STOP);
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return VETSB_CONTINUE;
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}
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/* For normal (non drive-through) road stops
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* Check if station is busy or if there are no free bays or whether it is a articulated vehicle. */
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if (rs->IsEntranceBusy() || !rs->HasFreeBay() || rv->HasArticulatedPart()) return VETSB_CANNOT_ENTER;
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SetBit(rv->state, RVS_IN_ROAD_STOP);
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/* Allocate a bay and update the road state */
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uint bay_nr = rs->AllocateBay();
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SB(rv->state, RVS_USING_SECOND_BAY, 1, bay_nr);
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/* Mark the station entrace as busy */
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rs->SetEntranceBusy(true);
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return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
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}
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}
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}
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