Merge branch 'master' into jgrpp
# Conflicts: # src/cheat_gui.cpp # src/industry_gui.cpp # src/linkgraph/linkgraphschedule.cpp # src/misc/getoptdata.h # src/music/dmusic.cpp # src/network/core/os_abstraction.cpp # src/newgrf_engine.cpp # src/openttd.cpp # src/order_gui.cpp # src/os/windows/win32.cpp # src/pathfinder/npf/queue.cpp # src/smallmap_gui.cpp # src/strgen/strgen.cpp
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@@ -2863,8 +2863,8 @@ struct GameSettingsWindow : Window {
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STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
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STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
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};
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for (uint i = 0; i < lengthof(setting_types); i++) {
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SetDParam(0, setting_types[i]);
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for (const auto &setting_type : setting_types) {
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SetDParam(0, setting_type);
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size.width = std::max(size.width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width + padding.width);
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}
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size.height = 2 * GetCharacterHeight(FS_NORMAL) + WidgetDimensions::scaled.vsep_normal +
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