(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
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@@ -19,9 +19,6 @@ void NetworkStartUp();
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void NetworkShutDown();
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void NetworkDrawChatMessage();
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const char *GenerateCompanyPasswordHash(const char *password, const char *password_server_id, uint32 password_game_seed);
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void HashCurrentCompanyPassword(const char *password);
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extern bool _networking; ///< are we in networking mode?
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extern bool _network_server; ///< network-server is active
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extern bool _network_available; ///< is network mode available?
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