(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)

This commit is contained in:
rubidium
2011-01-19 16:37:06 +00:00
parent e95718bf43
commit e54a1f6721
5 changed files with 22 additions and 22 deletions

View File

@@ -1629,6 +1629,26 @@ bool NetworkServerChangeClientName(ClientID client_id, const char *new_name)
return true;
}
/**
* Hash the current company password; used when the server 'company' sets his/her password.
* @param password The password to hash.
*/
void HashCurrentCompanyPassword(const char *password)
{
uint32 password_game_seed;
char password_server_id[NETWORK_SERVER_ID_LENGTH];
password_game_seed = _settings_game.game_creation.generation_seed;
strecpy(password_server_id, _settings_client.network.network_id, lastof(password_server_id));
const char *new_pw = GenerateCompanyPasswordHash(password, password_server_id, password_game_seed);
strecpy(_network_company_states[_local_company].password, new_pw, lastof(_network_company_states[_local_company].password));
if (_network_server) {
NetworkServerUpdateCompanyPassworded(_local_company, !StrEmpty(_network_company_states[_local_company].password));
}
}
/* Handle the local command-queue */
static void NetworkHandleCommandQueue(NetworkClientSocket *cs)
{