(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
The bad sideeffect of this is that now no vehicle will automatically go to a depot anymore just because it is set to be autoreplaced. We will have to find a better way to solve this problem. Revisions reverted: 1640, 1707, 1709, 1710, 1712(but not the cheat prevention in this one)
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@@ -410,12 +410,8 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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return 0;
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}
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/* Send an aircraft to the hangar in the next station
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p1 = index of the aircraft
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p2 = bit 0..15 = index of station with hangar to use (only used if bit 17 is set)
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bit 16 = set v->set_for_replacement & do not stop in hangar
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bit 17 = goto the hangar in airport given in bit 0..15 instead of next stop
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bit 18 = clear v->set_for_replacement */
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// p1 = vehicle
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// p2 = if set, the aircraft will try to goto a depot, but not stop
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int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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@@ -429,13 +425,6 @@ int32 CmdSendAircraftToHangar(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (v->type != VEH_Aircraft || !CheckOwnership(v->owner))
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return CMD_ERROR;
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if (HASBIT(p2, 16)) v->set_for_replacement = true; //now all clients knows that the vehicle wants to be replaced
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if (HASBIT(p2, 18)) {
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v->set_for_replacement = false;
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return CMD_ERROR; // no need to send aircraft to a depot. We just told that it don't have to anymore
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}
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if (v->current_order.type == OT_GOTO_DEPOT && p2 == 0) {
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if (flags & DC_EXEC) {
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if (v->current_order.flags & OF_UNLOAD) v->cur_order_index++;
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@@ -1125,8 +1114,7 @@ static void ProcessAircraftOrder(Vehicle *v)
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if (v->current_order.type == OT_GOTO_DEPOT &&
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(v->current_order.flags & (OF_UNLOAD | OF_FULL_LOAD)) == (OF_UNLOAD | OF_FULL_LOAD) &&
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!VehicleNeedsService(v) &&
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v->set_for_replacement == false) {
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!VehicleNeedsService(v)) {
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v->cur_order_index++;
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}
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@@ -1530,49 +1518,11 @@ static void AircraftEventHandler_HeliTakeOff(Vehicle *v, const AirportFTAClass *
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AircraftNextAirportPos_and_Order(v);
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// check if the aircraft needs to be replaced or renewed and send it to a hangar if needed
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if (v->current_order.type != OT_GOTO_DEPOT && v->owner == _local_player) {
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// only the vehicle owner needs to calculate the rest (locally)
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if ((_autoreplace_array[v->engine_type] != v->engine_type) ||
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(_patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
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if (v->set_for_replacement) {
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Station *st = GetStation(v->u.air.targetairport);
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// If an airport doesn't have terminals (so no landing space for airports),
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// it surely doesn't have any hangars
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if (st->xy == 0 || st->airport_tile == 0 || GetAirport(st->airport_type)->terminals == NULL)
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return;
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/* this is not the airport, where the helicopter will be replaced
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No need to make everybody check this, since it would be a waste of bandwidth */
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}
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{
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bool has_hangar = HaveHangarInOrderList(v); // this info is needed twice, but we only want to loop the orders once ;)
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uint32 next_airport = 0;
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if (!has_hangar) {
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// the helicopter needs help to find a hangar since there are none in the schedule
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SETBIT(next_airport, 17);
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next_airport |= FindNearestHangar(v);
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if (HASBIT(next_airport, 16)) {
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/* when shared airports are allowed, a check for a rentable hangar should be added here */
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/* TODO: tell the player that he needs a hangar */
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v->set_for_replacement = false; //needed so it will check again later when the player might have build a hangar
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return; // player do not own any hangars
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}
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}
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SETBIT(next_airport, 16);
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_current_player = _local_player;
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DoCommandP(v->tile, v->index, next_airport, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
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_current_player = OWNER_NONE;
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}
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} else { // no need to go to a depot
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if (v->set_for_replacement) {
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// it seems that the user clicked "Stop replacing"
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_current_player = _local_player;
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DoCommandP(v->tile, v->index, (1 | (1 << 2)) << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
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_current_player = OWNER_NONE;
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}
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}
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if ((v->owner == _local_player && _autoreplace_array[v->engine_type] != v->engine_type) ||
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(v->owner == _local_player && _patches.autorenew && v->age - v->max_age > (_patches.autorenew_months * 30))) {
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_current_player = _local_player;
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DoCommandP(v->tile, v->index, 1, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
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_current_player = OWNER_NONE;
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}
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}
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@@ -1636,13 +1586,6 @@ static void AircraftEventHandler_Landing(Vehicle *v, const AirportFTAClass *Airp
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_current_player = _local_player;
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DoCommandP(v->tile, v->index, 1 << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
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_current_player = OWNER_NONE;
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} else { // no need to go to a depot
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if (v->set_for_replacement) {
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// it seems that the user clicked "Stop replacing"
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_current_player = _local_player;
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DoCommandP(v->tile, v->index, (1 | (1 << 2)) << 16, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_SHOW_NO_ERROR);
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_current_player = OWNER_NONE;
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}
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}
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}
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}
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