Refactor CallVehicleTicks vehicle loop
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@@ -131,6 +131,9 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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InitializeEconomy();
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InvalidateVehicleTickCaches();
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ClearVehicleTickCaches();
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ResetObjectToPlace();
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ResetRailPlacementSnapping();
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