Refactor CallVehicleTicks vehicle loop

This commit is contained in:
Jonathan G Rennison
2019-01-25 20:17:15 +00:00
parent 5995e825bc
commit e5b61e0b6c
14 changed files with 230 additions and 99 deletions

View File

@@ -131,6 +131,9 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
InitializeEconomy();
InvalidateVehicleTickCaches();
ClearVehicleTickCaches();
ResetObjectToPlace();
ResetRailPlacementSnapping();