(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
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src/cargopacket.h
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221
src/cargopacket.h
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/* $Id$ */
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/** @file cargotype.h */
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#ifndef CARGOPACKET_H
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#define CARGOPACKET_H
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#include <list>
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/**
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* Container for cargo from the same location and time
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*/
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struct CargoPacket {
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bool touched;
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typedef uint32 ID; ///< Type for cargopacket identifiers
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ID index; ///< The unique index of this packet
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StationID source; ///< The station where the cargo came from first
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TileIndex source_xy; ///< The origin of the cargo (first station in feeder chain)
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TileIndex loaded_at_xy; ///< Location where this cargo has been loaded into the vehicle
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uint16 count; ///< The amount of cargo in this packet
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byte days_in_transit; ///< Amount of days this packet has been in transit
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Money feeder_share; ///< Value of feeder pickup to be paid for on delivery of cargo
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bool paid_for; ///< Have we been paid for this cargo packet?
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/**
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* Creates a new cargo packet
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* @param source the source of the packet
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* @param count the number of cargo entities to put in this packet
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* @pre count != 0 || source == INVALID_STATION
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*/
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CargoPacket(StationID source = INVALID_STATION, uint16 count = 0);
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/** Destroy the packet */
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~CargoPacket();
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/**
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* Is this a valid cargo packet ?
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* @return true if and only it is valid
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*/
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bool IsValid() const { return this->count != 0; }
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/**
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* Checks whether the cargo packet is from (exactly) the same source
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* in time and location.
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* @param cp the cargo packet to compare to
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* @return true if and only if days_in_transit and source_xy are equal
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*/
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bool SameSource(CargoPacket *cp);
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/* normal new/delete operators. Used when building/removing station */
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void* operator new (size_t size);
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void operator delete(void *p);
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/* new/delete operators accepting station index. Used when loading station from savegame. */
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void* operator new (size_t size, CargoPacket::ID cp_idx);
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void operator delete(void *p, CargoPacket::ID cp_idx);
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private:
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/**
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* Allocate the raw memory for this cargo packet
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* @return the allocated memory
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*/
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static CargoPacket *AllocateRaw();
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};
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/** We want to use a pool */
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DECLARE_OLD_POOL(CargoPacket, CargoPacket, 10, 1000)
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/**
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* Iterate over all _valid_ cargo packets from the given start
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* @param cp the variable used as "iterator"
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* @param start the cargo packet ID of the first packet to iterate over
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*/
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#define FOR_ALL_CARGOPACKETS_FROM(cp, start) for (cp = GetCargoPacket(start); cp != NULL; cp = (cp->index + 1U < GetCargoPacketPoolSize()) ? GetCargoPacket(cp->index + 1U) : NULL) if (cp->IsValid())
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/**
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* Iterate over all _valid_ cargo packets from the begin of the pool
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* @param cp the variable used as "iterator"
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*/
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#define FOR_ALL_CARGOPACKETS(cp) FOR_ALL_CARGOPACKETS_FROM(cp, 0)
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/**
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* Simple collection class for a list of cargo packets
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*/
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class CargoList {
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public:
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/** List of cargo packets */
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typedef std::list<CargoPacket *> List;
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/** Kind of actions that could be done with packets on move */
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enum MoveToAction {
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MTA_FINAL_DELIVERY, ///< "Deliver" the packet to the final destination, i.e. destroy the packet
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MTA_CARGO_LOAD, ///< Load the packet onto a vehicle, i.e. set the last loaded station ID
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MTA_OTHER ///< "Just" move the packet to another cargo list
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};
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private:
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List packets; ///< The cargo packets in this list
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bool empty; ///< Cache for whether this list is empty or not
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uint count; ///< Cache for the number of cargo entities
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bool unpaid_cargo; ///< Cache for the unpaid cargo
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Money feeder_share; ///< Cache for the feeder share
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StationID source; ///< Cache for the source of the packet
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uint days_in_transit; ///< Cache for the number of days in transit
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public:
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/**
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* Needed for an ugly hack:
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* - vehicles and stations need to store cargo lists, so they use CargoList as container
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* - this internals of the container should be protected, e.g. private (or protected) by C++
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* - for saving/loading we need to pass pointer to objects
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* -> so *if* the pointer to the cargo list is the same as the pointer to the packet list
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* encapsulated in the CargoList, we can just pass the CargoList as "offset".
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* Normally we would then just add the offset of the packets variable within the cargo list
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* but that is not possible because the variable is private. Furthermore we are not sure
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* that this works on all platforms, we need to check whether the offset is actually 0.
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* This cannot be done compile time, because the variable is private. So we need to write
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* a function that does actually check the offset runtime and call it somewhere where it
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* is always called but it should not be called often.
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*/
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static void AssertOnWrongPacketOffset();
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/** Create the cargo list */
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CargoList() { this->InvalidateCache(); }
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/** And destroy it ("frees" all cargo packets) */
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~CargoList();
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/**
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* Returns a pointer to the cargo packet list (so you can iterate over it etc).
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* @return pointer to the packet list
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*/
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const CargoList::List *Packets() const;
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/**
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* Ages the all cargo in this list
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*/
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void AgeCargo();
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/**
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* Checks whether this list is empty
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* @return true if and only if the list is empty
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*/
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bool Empty() const;
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/**
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* Returns the number of cargo entities in this list
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* @return the before mentioned number
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*/
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uint Count() const;
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/**
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* Is there some cargo that has not been paid for?
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* @return true if and only if there is such a cargo
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*/
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bool UnpaidCargo() const;
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/**
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* Returns total sum of the feeder share for all packets
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* @return the before mentioned number
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*/
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Money FeederShare() const;
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/**
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* Returns source of the first cargo packet in this list
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* @return the before mentioned source
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*/
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StationID Source() const;
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/**
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* Returns average number of days in transit for a cargo entity
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* @return the before mentioned number
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*/
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uint DaysInTransit() const;
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/**
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* Appends the given cargo packet
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* @warning After appending this packet may not exist anymore!
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* @note Do not use the cargo packet anymore after it has been appended to this CargoList!
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* @param cp the cargo packet to add
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* @pre cp != NULL
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*/
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void Append(CargoPacket *cp);
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/**
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* Truncates the cargo in this list to the given amount. It leaves the
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* first count cargo entities and removes the rest.
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* @param count the maximum amount of entities to be in the list after the command
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*/
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void Truncate(uint count);
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/**
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* Moves the given amount of cargo to another list.
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* Depending on the value of mta the side effects of this function differ:
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* - MTA_FINAL_DELIVERY: destroys the packets that do not originate from a specific station
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* - MTA_CARGO_LOAD: sets the loaded_at_xy value of the moved packets
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* - MTA_OTHER: just move without side effects
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* @param dest the destination to move the cargo to
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* @param count the amount of cargo entities to move
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* @param mta how to handle the moving (side effects)
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* @param data Depending on mta the data of this variable differs:
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* - MTA_FINAL_DELIVERY - station ID of packet's origin not to remove
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* - MTA_CARGO_LOAD - station's tile index of load
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* - MTA_OTHER - unused
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* @param mta == MTA_FINAL_DELIVERY || dest != NULL
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* @return true if there are still packets that might be moved from this cargo list
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*/
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bool MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta = MTA_OTHER, uint data = 0);
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/** Invalidates the cached data and rebuild it */
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void InvalidateCache();
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};
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#endif /* CARGOPACKET_H */
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