(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost
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@@ -73,6 +73,7 @@ protected:
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static NetworkRecvStatus SendNewGRFsOk();
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static NetworkRecvStatus SendGetMap();
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static NetworkRecvStatus SendMapOk();
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void CheckConnection();
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public:
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ClientNetworkGameSocketHandler(SOCKET s);
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~ClientNetworkGameSocketHandler();
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