(svn r26013) -Revert (r25495) [FS#5684]: Having trains miss a platform that is just being modified is less of a problem than having trains stop twice without moving.

This commit is contained in:
fonsinchen
2013-11-16 17:52:00 +00:00
parent 6fc653d2d7
commit e6668f24b5
2 changed files with 17 additions and 5 deletions

View File

@@ -3137,11 +3137,13 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i
if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
stop &= TILE_SIZE - 1;
if (x >= stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
v->vehstatus |= VS_TRAIN_SLOWING;
uint16 spd = max(0, (stop - x) * 20 - 15);
if (spd < v->cur_speed) v->cur_speed = spd;
if (x == stop) {
return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); // enter station
} else if (x < stop) {
v->vehstatus |= VS_TRAIN_SLOWING;
uint16 spd = max(0, (stop - x) * 20 - 15);
if (spd < v->cur_speed) v->cur_speed = spd;
}
}
} else if (v->type == VEH_ROAD) {
RoadVehicle *rv = RoadVehicle::From(v);