Add: NewGRF support for 16-in-16-out industries
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@@ -15,6 +15,7 @@
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#include "town_type.h"
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#include "engine_type.h"
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#include "house_type.h"
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#include "industry_type.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_generic.h"
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@@ -277,9 +278,14 @@ struct IndustryProductionSpriteGroup : SpriteGroup {
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IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
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uint8 version;
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int16 subtract_input[3]; // signed
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uint16 add_output[2]; // unsigned
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uint8 num_input; ///< How many subtract_input values are valid
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int16 subtract_input[INDUSTRY_NUM_INPUTS]; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
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CargoID cargo_input[INDUSTRY_NUM_INPUTS]; ///< Which input cargoes to take from (only cb version 2)
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uint8 num_output; ///< How many add_output values are valid
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uint16 add_output[INDUSTRY_NUM_OUTPUTS]; ///< Add this much output cargo when successful (unsigned, is indirect in cb version 1+)
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CargoID cargo_output[INDUSTRY_NUM_OUTPUTS]; ///< Which output cargoes to add to (only cb version 2)
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uint8 again;
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};
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/**
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